- 3CBF-0D69 Infinite life points
- D469-DFD9 Start with 2 life points
- DD69-DFD9 Start with 0 life points
- D965-D7DB Badges worth 5
- 4965-D7DB Badges worth 25
- 9D65-D7DB Badges worth 50
- A26F-04D4 Infinite credits
- 3C60-04D9 Invincibility (Chester(tm) blinks)--you may freeze if you get the guitar and fall in water (have to reset)
For Game Genie codes that are meant for other consoles, come visit:
http://gamegenie4all.blogspot.com/
By being our Supporter on Patreon, you can be able to access to the most up-to-date ebooks full of video game cheats, codes, Easter Eggs, Glitches & more. In the future, new ebooks will be compiled and the existing ebooks will be expanded and further tweaked & will be uploaded here. www.Patreon.com/GameSquire
Tuesday, March 31, 2009
Chester Cheetah: Too Cool to Fool
Monday, March 30, 2009
The Chessmaster
- C9C7-D76F White player's timer is stopped
- C9C9-DFDF Black player's timer is stopped
- 56C4-D46F Timers count 2x as slow
- 80C4-D46F Timers count 3x times as slow
- F3C4-D46F Timers count 2x as fast
- F0C4-D46F Timers count 3x times as fast
Sunday, March 29, 2009
Castlevania: Dracula X
- C96D-17FF Infinite energy
- 4D21-1707 Start with half energy
- F421-1707 Start with 1/4 energy
- 7D21-1707 Start with 3/4 energy
- DD29-1763 Small hearts worth 0
- FD29-1763 Small hearts worth 10
- 4929-1763 Small hearts worth 25
- C9A6-3D94 Item Crash doesn't use hearts
- 6D81-170F Start with 99 hearts
- 9D81-170F Start with 50 hearts
- 4981-170F Start with 25 hearts
- DD85-1D6F Start with 1 life
- DB85-1D6F Start with 10 lives
- 4085-1D6F Start with 25 lives
- 0B85-1D6F Start with 50 lives
- BB85-1D6F Start with 99 lives
- C9AF-47A7 Infinite lives
- 49A4-44D7 Start with 25 hearts after you die
- 9DA4-44D7 Start with 50 hearts after you die
- BBA4-44D7 Start with 99 hearts after you die
- DD6F-CFBF No Invincibility after getting hit
- EE6F-CFBF More invincibility after getting hit
- C969-CD2D 1 hit and you're invincible
Saturday, March 28, 2009
Bubsy: Claws Encounters of the Furred Kind
- 766C-1766 Numbered t-shirts worth one more
- DDB1-175C Infinite lives
- DD34-4D6D Start with 1 life
- D034-4D6D Start with 5 lives
- 4034-4D6D Start with 25 lives
- 9D34-4D6D Start with 50 lives
- 5934-4D6D Start with 75 lives
- DD60-1FD6 Each yarn ball worth 0
- D960-1FD6 Each yarn ball worth 5
- FD60-1FD6 Each yarn ball worth 10
- DD69-4F6C Crate of yarn holds 0 instead of 25
- 9D69-4F6C Crate of yarn holds 50
- 5969-4F6C Crate of yarn holds 75
- BB69-4F6C Crate of yarn holds 99
- DF6D-472A Start on chapter 2
- D46D-472A Start on chapter 3
- D76D-472A Start on chapter 4
- D06D-472A Start on chapter 5
- D96D-472A Start on chapter 6
- D16D-472A Start on chapter 7
- D66D-472A Start on chapter 8
- DC6D-472A Start on chapter 9
- DA6D-472A Start on chapter 10
- D26D-472A Start on chapter 11
- D36D-472A Start on chapter 12
- DE6D-472A Start on chapter 13
- FD6D-472A Start on chapter 14
- FF6D-472A Start on Chapter 15
- F46D-472A Start on Chapter 16
- 946B-1D8B Bogus jump
- 716B-1D8B Super jump
- 436B-1D8B Mega-jump
- DDB4-3404 Infinite time
Friday, March 27, 2009
Breath Of Fire 2
- 46DA-87D4 Main character is different
- 45DA-87D4 Main character is different
- FDDA-87D4 Main character is different
- F4DA-87D4 Main character is different
- F0DA-87D4 Main character is different
- 74DA-8F64 Start with 50 HP
- 10DA-8F64 Start with 100 HP
- B1DA-8F64 Start with 150 HP
- ECDA-8F64 Start with 250 HP
- DFDA-8FA4 + E0DA-8F64 Start with 500 HP
- D4DA-8FA4 + 33DA-8F64 Start with 750 HP
- FEDA-8FA4 Start with a lot of HP
- 74DA-8464 Start with 50 AP
- 10DA-8464 Start with 100 AP
- B1DA-8464 Start with 150 AP
- ECDA-8464 Start with 250 AP
- DFDA-84A4 + E0DA-8464 Start with 500 AP
- D4DA-84A4 + 33DA-8464 Start with 750 AP
- FEDA-84A4 Start with a lot of AP
- DDDA-8704 Start with 0 strength
- EEDA-8704 Start with MEGA strength
- DDDA-8764 Start with 0 stamina
- EEDA-8764 Start with MEGA stamina
- DDDA-87A4 Start with 0 agility
- EEDA-87A4 Start with MEGA agility
- DDD3-84D4 Start with 0 wisdom
- EED3-84D4 Start with MEGA wisdom
- DDD3-8404 Start with 0 luck
- EED3-8404 Start with MEGA luck
- EED3-87D4 Start with MEGA experience points
- C9FA-EFA6 Infinite HP in battle scenes
Thursday, March 26, 2009
Breath Of Fire
- D9BF-CD69 Create a new character that starts at level 5
- BBBF-CFD9 Create a new character that starts with 153 max H.P.
- BBBF-CF69 Create a new character that starts with 153 H.P.
- F0BF-C4D9 Create a new character that starts with 20 max A.P.
- F0BF-C469 Create a new character that starts with 20 A.P.
- F1B4-CD09 Create a new character that starts with INT. at 22
- F1B4-CD69 Create a new character that starts with Agility at 22
- 46B4-CFD9 Create a new character that starts with Fate at 40
- 74BF-C7A9 Create a new character that starts with strength at 50
- 74B4-CDD9 Create a new character that starts with Vigor at 50
Wednesday, March 25, 2009
Boxing Legends Of The Ring
- DF8D-CDA7 Each round is 1 minute
- D48D-CDA7 Each round is 2 minutes
- D08D-CDA7 Each round is 4 minutes - IGNORE GAME TIMER
- D98D-CDA7 Each round is 5 minutes - IGNORE GAME TIMER
- D18D-CDA7 Each round is 6 minutes - IGNORE GAME TIMER
- C2BA-A7A7 Infinite time per round (must get knockout)-- MAY HAVE TO TURN OFF EFFECTS UNTIL AFTER RING ANNOUNCEMENTS
- 338F-C7A4 Start on round 5
- A38F-C7A4 Start on round 12
- DD87-C4D4 Both fighters start with no super punches
- D487-C4D4 Both fighters start with 2 super punches
- D787-C4D4 Both fighters start with 3 super punches
- C26D-3F05 Infinite super punches for player 1
- C260-C4A9 Infinite super punches for player 2 or computer
FOR THE FOLLOWING CODES, IGNORE THE PUNCH METER GRAPHICS
- 6DEE-CF4E Create a stronger left jab
- 6DEE-CFCE Create a stronger left hook body
- 6DEE-C44E Create a stronger left hook head
- 6DEE-C4CE Create a stronger left uppercut
- 6DEE-C74E Create a stronger right cross body
- 6DEE-C7CE Create a stronger right cross head
- 6DED-3D4E Create a stronger right uppercut
- DD2B-17D9 + C229-C4D9 Infinite strength beads
Tuesday, March 24, 2009
BlaZeon
- C2B4-D4DD + C2BD-64AD Infinite lives
- DD6E-6707 Start with 1 ship
- DF6E-6707 Start with 2 ships
- D76E-6707 Start with 4 ships
- D06E-6707 Start with 5 ships
- D16E-6707 Start with 7 ships
- DB6E-6707 Start with 10 ships
- FB6E-6707 Start with 26 ships
- DF6D-6D07 Start on Stage 2
- D46D-6D07 Start on Stage 3
- D76D-6D07 Start on Stage 4
- D06D-6D07 Start on Stage 5
- C2C7-D7A7 Mars has infinite atomic shields
- C2C3-DF67 Neptune has infinite hyper bombs
Monday, March 23, 2009
Bill Laimbeer Combat Basketball
- 76BF-A4AF 2-point shots worth 3, 3-point shots worth 4
- 1BBF-A7DF + DFBF-A70F All shots worth 1 point
- 1BBF-A7DF + D7BF-A70F All shots worth 3 points
- 1BBF-A7DF + D0BF-A70F All shots worth 4 points
- 1BBF-A7DF + D9BF-A70F All shots worth 5 points
- 1BBF-A7DF + D1BF-A70F All shots worth 6 points
- DDB4-67DF Each half is 0:30 instead of 1:30
- D4B4-67DF Each half is 2:30
- D7B4-67DF Each half is 3:30
- D0B4-67DF Each half is 4:30
- EEC5-6F16 Start with $65,296 instead of $10,000
- 6DC5-64C6 Start with $8,398,608
- EEC5-64C6 Start with $16,721,680
- C2BE-6D4B + C2BE-644B No money is deducted from your total when you trade a player (but you must have enough money to make the trade)
- C2BE-6D4B + C2BE-644B + 6DBE-AD4B Trade players for free
- DDB7-67DF Timer continues to count when it is normally stopped (time-out by pressing START)
Sunday, March 22, 2009
Best Of The Best: Championship Karate
- 828D-D409 Infinite special moves
- DFC3-6D69 Start with 1 special move
- D6C3-6D69 Start with 8 special moves
- BAC3-6F69 No special moves for player 2
- D4C3-0DAD Player 1 can play with any boxer--CAN'T USE SPECIAL MOVES OR GET PASSWORD / Important note:DON'T USE THIS CODE WITH CODES 2 OR 3
- DCC3-0FDD Less strength
- DCC3-0F0D Less resistance
- DCC3-0F6D Less reflexes
- 74C3-0FDD More strength
- 74C3-0F0D More resistance
- 74C3-0F6D More reflexes
- D68F-AD65 Virtually infinite energy
Saturday, March 21, 2009
Beavis And Butt-Head
- D16C-0D0D Start with half energy--1st life
- D161-AF0D Start with half energy--after 1st life
- C22C-AF08 Almost infinite energy
- 7DA8-C7DC Gun power-ups worth 30
- D9A8-C7DC Gun power-ups worth 5
- C267-A70D Infinite lives
- DF6C-040D Start with 2 life
- D76C-040D Start with 4 lives
- DB6C-040D Start with 10 lives
- 82EA-A4D1 1 hit and you're invincible
- DDEA-AFA1 + DDA0-04A8 Everyone is invincible--including enemies
Friday, March 20, 2009
Bazooka Blitzkrieg
- D9AC-1706 Fewer missiles picked up
- F0AC-1706 More missiles picked up
- DCAB-14A6 + DCAB-17A6 Only 10 missiles picked up--SET MISSILES TO 10
- F3AB-14A6 + F3AB-17A6 30 missiles allowed
- 4AB5-3DAF Immune to most damage
- D4AF-1406 Less energy picked up from 'L' pods
- DCAF-1406 More energy picked up from 'L' pods
- 4EAF-1406 A lot more energy picked up from 'L' pods
Thursday, March 19, 2009
Battletoads/Double Dragon: The Ultimate Team
- DF60-D76D Start with 2 lives
- DB60-D76D Start with 10 lives
- DE6E-1466 Enemies have less energy
- 40B8-04AF Infinite lives
- DD65-DD0D + CB66-D46D + DF66-D4AD Start on level 2 with 11 lives
- DD65-DD0D + CB66-D46D + D466-D4AD Start on level 3 with 11 lives
- DD65-DD0D + CB66-D46D + D766-D4AD Start on level 4 with 11 lives
- DD65-DD0D + CB66-D46D + D066-D4AD Start on level 5 with 11 lives
- DD65-DD0D + CB66-D46D + D966-D4AD Start on level 6 with 11 lives
- 4EB7-1DD6 Abobo(tm) has less energy
- 4EB3-C4DB Big Blag(tm) has less energy
- D7BA-3FA8 Roper(tm) has less energy
- D7C5-3F66 Robo-Manus(tm) has less energy
Wednesday, March 18, 2009
Battletoads In Battlemaniacs
- DF6D-0D0D Start with 2 lives
- D96D-0D0D Start with 6 lives
- DB6D-0D0D Start with 10 lives
- 8986-CF01 Infinite lives--both players--EXCEPT LEVEL 2, DOESN'T WORK ON FALLING
- 8026-CD08 Infinite lives when falling
- DD6D-04AD Start with 0 continues
- D96D-04AD Start with 5 continues
- DB6D-04AD Start with 9 continues
WITH THE FOLLOWING CODES YOU MAY CONTINUE WITH VARIOUS NUMBERS OF LIVES
- C96A-346F Infinite continues--player 1
- C96B-34DF Infinite continues--player 2
- 6D20-34A8 After getting hurt, for a while enemies won't attack and you're invisible
- 8280-4DD9 Take less damage from hits
- 82A7-3FAF Protection against most strength level 1 hits
- 8982-CFD1 Protection against most strength level 2 hazards
Tuesday, March 17, 2009
Battle Clash
- 828D-D409 Infinite special moves
- DFC3-6D69 Start with 1 special move
- D6C3-6D69 Start with 8 special moves
- BAC3-6F69 No special moves for player 2
DON'T USE CODE 5 WITH CODES 2 OR 3
- D4C3-0DAD Player 1 can play with any boxer--CAN'T
USE SPECIAL MOVES OR GET PASSWORD
- DCC3-0FDD Less strength
- DCC3-0F0D Less resistance
- DCC3-0F6D Less reflexes
- 74C3-0FDD More strength
- 74C3-0F0D More resistance
- 74C3-0F6D More reflexes
- D68F-AD65 Almost infinite energy
Monday, March 16, 2009
Batman Returns
- DB68-4F00 Start with 9 lives instead of 3
- C9A5-1764 Infinite lives (only 3/4 view levels)
- D16F-4464 + D1C0-4DD7 Start with 6 test tubes
- DB6F-4464 + DBC0-4DD7 Start with 9 test tubes
- C9A7-C404 Protection from some hazards
- DDAE-3707 Cape sweep uses up no energy
- DD2F-4FAD Spear gun uses up no energy
- FDAE-3707 Cape sweep uses up more energy
- FD2F-4FAD Spear gun uses up more energy
- DD2E-3D6B Maximum energy from hearts
- F9CF-4F05 Cape sweep does more damage
- F9CD-4705 Normal punch does more damage
- F9CD-4765 Normal knee does more damage
- F9CF-4D05 + F9CF-4DD5 Jump kick does more damage
- 7DCF-4F05 Cape sweep does mega-damage
- 7DCD-4705 Normal punch does mega-damage
- 7DCD-4765 Normal knee does mega-damage
- 7DCF-4D05 + 7DCF-4DD5 Jump kick does mega-damage
- D4CF-4F05 Cape sweep does less damage
- D4CD-4705 Normal punch does less damage
- D4CD-4765 Normal knee does less damage
- D4CF-4D05 + D4CF-4DD5 Jump kick does less damage
Sunday, March 15, 2009
Axelay
- D766-D7A7 Start with 1 credit instead of 5
- D066-D7A7 Start with 2 credits
- D966-D7A7 Start with 3 credits
- D166-D7A7 Start with 4 credits
- D666-D7A7 Start with 6 credits
- DB66-D7A7 Start with 7 credits
- DC66-D7A7 Start with 8 credits
- D866-D7A7 Start with 9 credits
- C2C5-DDDF Infinite credits
- DF21-AD04 Start with 1 life instead of 3
- D421-AD04 Start with 2 lives
- D921-AD04 Start with 5 lives
- D521-AD04 Start with 7 lives
- DB21-AD04 Start with 9 lives
- DE21-AD04 Start with 15 lives
- FB21-AD04 Start with 25 lives
- 7421-AD04 Start with 50 lives
- 0821-AD04 Start with 75 lives
- 1721-AD04 Start with 99 lives
- C2AE-DF6D + C28F-04D7 Infinite lives
- CBB7-AFA7 + DFB7-A4D7 + DDB7-A407 Start on Stage 2
- CBB7-AFA7 + D4B7-A4D7 + DDB7-A407 Start on Stage 3
- CBB7-AFA7 + D7B7-A4D7 + DDB7-A407 Start on Stage 4
- CBB7-AFA7 + D0B7-A4D7 + DDB7-A407 Start on Stage 5
- CBB7-AFA7 + D9B7-A4D7 + DDB7-A407 Start on Stage 6
Saturday, March 14, 2009
Arcana
- 1D69-AFD0 + 3C69-AF00 Start with 60,000 gold pieces
- EC69-AFD0 + DD69-AF00 Start with 250 gold pieces
- C225-0F02 Infinite money for weapons
- C22A-0402 Infinite money for items
- C229-640E Infinite money for rooms
- C22F-A7DE Infinite money for elixir
- B387-DFF2 Level and statistics for all characters in group are increased after each tbattle you win
- 828B-AF2E Magic points don't decrease
Friday, March 13, 2009
Animaniacs
- DFC8-3D0C Every coin gives you 999 saved slot rotations
- D4CE-37AC Every second coin gives you 99 continues
- D9CE-37AC Every slot machine roll gives you 99 continues
- CBBF-47DA + D6BF-470A + DFBF-476A Super jump and float
Thursday, March 12, 2009
Aliens vs. Predator
- D4EE-A766 Start on level 1-2
- D7EE-A766 Start on level 2-1
- D0EE-A766 Start on level 3-1
- D9EE-A766 Start on level 4-1
- D1EE-A766 Start on level 5-1
- D5EE-A766 Start on level 5-2
- D6EE-A766 Start on level 5-3
- DBEE-A766 Start on level 6-1
- DCEE-A766 Start on level 6-2
- EEB5-6404 + EEB5-64A4 Start with full health bar on Standard level
- EEB5-6704 + EEB5-67A4 Start with full health bar on Novice level
- EEB6-6D04 + EEB6-6DA4 Start with full health bar on Advanced level
- EEB6-6F04 + EEB6-6FA4 Start with full health bar on Expert level
- DB8F-AD9D Start with up to 9 lives on Options screen (selecting downward from 1 goes to 6)
- F38F-AD2D Start with up to 30 continues on Options screen (selecting downward from 0 goes to 3)
- C286-A70D Infinite lives
- 3CEA-67D8 Infinite continues
- C236-0DDD No damage taken from punches
- C238-0FDD No damage taken from jumping attacks, tail attacks, rushes
- DF83-64AF Disc power-ups give 1 disc instead of 6 (handicap)
- D783-64AF Disc power-ups give 3 discs
- DC83-64AF Disc power-ups give 10 discs
- FB83-64AF Disc power-ups give 25 discs
- DF8E-6D6F Spear power-ups give 1 spear instead of 6
- D78E-6D6F Spear power-ups give 3 spears
- DC8E-6D6F Spear power-ups give 10 spears
- FB8E-6D6F Spear power-ups give 25 spears
- EDCA-0DD4 Spear and disc power-ups last until end of level (can't pick up other power-ups)
- C282-6FDF Rhynth(tm) meat doesn't add to your maximum health
- D08A-6F6F Rhynth meat adds 1/2 as much to maximum health (handicap)
- FD8A-6F6F Rhynth meat adds 2x as much to maximum health
- 4D8A-6F6F Rhynth meat adds 4x as much to maximum health
- DD82-67DF Rhynth meat adds nothing to your current health
- D082-67DF Rhynth meat adds half as much to current health
- FD82-67DF Rhynth meat adds 2x as much to current health
- 4D82-67DF Rhynth meat adds 4x as much to current health
- C28D-A40F Ptera(tm) meat doesn't heal
- 1D8D-A7AF Blue bottles don't heal at all
- 3C8F-A76F Blue bottles heal 1/2 of your health instead of 1/4
- DD84-A4DF Blue bottles heal completely
- DFB1-A4D7 Light laser can be fired instantly
- F6B1-A707 Medium laser is fired above 3rd line instead of 2nd
- D9B5-ADD7 Medium laser can be fired above 1st line
- DCB1-A4A7 Medium laser can be fired below 1st line-- eliminates light laser
- F6B5-AF07 No damage is taken from using heavy laser
- DFB5-AD67 Heavy laser can be fired above 2nd line-- eliminates medium laser
- F6B5-AD67 Heavy laser can be fired above 3rd line (without waiting for bar to change color)
Wednesday, March 11, 2009
Alien 3
- EE26-37D4 Slower fuel consumption for flame thrower
- 7D26-37D4 Faster fuel consumption for flame thrower
- FD36-44D1 Start with more rifle clips
- 4D36-44D1 Start with even more rifle clips
- D036-44D1 Start with fewer rifle clips
- FD3B-4F01 Start with more grenade clips
- 4D3B-4F01 Start with even more grenade clips
- D03B-4F01 Start with fewer grenade clips
The following codes only works on extra clips only, and NOT the ones you started with
- 742A-44A4 Less ammo in rifle clips
- CD2A-44A4 More ammo in rifle clips
- D923-3D64 Less ammo in grenade clips
- F023-3D64 More ammo in grenade clips
- 3C28-44D4 Infinite ammo for pulse rifle
- 3C22-3D64 Infinite ammo for grenade launcher
- 3C25-3704 Infinite oil for flame thrower
- D464-1D60 Take less damage
- DD6D-1700 Maximum energy from medi-kits
- D76D-1DA0 Less energy from medi-kits
- EE6B-CD00 Longer invulnerability after being hit
- DD64-1D60 Most attacks do no damage--can switch on and off
Tuesday, March 10, 2009
Aerobiz
- DDA6-0DFD In scenario 1, Tokyo starts with $649,280,000
- D9A6-0DFD In scenario 1, Tokyo starts with $7,202,880,000
- 94A6-0D2D In scenario 1, Beijing starts with $420,160,000
- D9A6-0FFD In scenario 1, Beijing starts with $7,393,600,000
- 95A6-0F2D In scenario 1, Hong Kong starts with $449,440,000
- D9A6-04FD In scenario 1, Hong Kong starts with $7,453,600,000
- 03A6-042D In scenario 1, Singapore starts with $400,640,000
- D9A6-07FD In scenario 1, Singapore starts with $7,353,600,000
- 7CA6-072D In scenario 1, Sydney starts with $297,920,000
- D9AB-0DFD In scenario 1, Sydney starts with $7,153,600,000
- 73AB-0D2D In scenario 1, Delhi starts with $317,440,000
- D9AB-0FFD In scenario 1, Delhi starts with $7,193,600,000
- 43AB-0F2D In scenario 1, Tehran starts with $239,360,000
- D9AB-04FD In scenario 1, Tehran starts with $7,033,600,000
- 7DAB-042D In scenario 1, Cairo starts with $249,120,000
- D9AB-07FD In scenario 1, Cairo starts with $7,053,600,000
- 45AB-072D In scenario 1, Nairobi starts with $200,320,000
- D9AC-0DFD In scenario 1, Nairobi starts with $6,953,600,000
- 4AAC-0D2D In scenario 1, Lagos starts with $229,600,000
- D9AC-0FFD In scenario 1, Lagos starts with $7,013,600,000
- DDAC-04FD In scenario 1, Moscow starts with $289,280,000
- D9AC-04FD In scenario 1, Moscow starts with $6,842,880,000
- DDAC-07FD In scenario 1, London starts with $949,280,000
- D9AC-07FD In scenario 1, London starts with $7,502,880,000
- DDA8-0DFD In scenario 1, Paris starts with $289,280,000
- D9A8-0DFD In scenario 1, Paris starts with $6,842,880,000
- 06A8-0D2D In scenario 1, Rome starts with $371,360,000
- D9A8-0FFD In scenario 1, Rome starts with $7,293,600,000
- DDA8-04FD In scenario 1, New York starts with $189,280,000
- D9A8-04FD In scenario 1, New York starts with $6,742,880,000
- 74A8-042D In scenario 1, Vancouver starts with $258,880,000
- D9A8-07FD In scenario 1, Vancouver starts with $7,073,600,000
- DDAA-0DFD In scenario 1, Los Angeles starts with $649,280,000
- D9AA-0DFD In scenario 1, Los Angeles starts with $7,202,880,000
- 70AA-0D2D In scenario 1, Honolulu starts with $268,640,000
- D9AA-0FFD In scenario 1, Honolulu starts with $7,093,600,000
- 74AA-0F2D In scenario 1, Mexico City starts with $258,880,000
- D9AA-04FD In scenario 1, Mexico City starts with $7,073,600,000
- 47AA-042D In scenario 1, Lima starts with $180,800,000
- D9AA-07FD In scenario 1, Lima starts with $6,913,600,000
- 73AA-072D In scenario 1, Rio de Janeiro starts with $317,440,000
- D9A2-0DFD In scenario 1, Rio de Janeiro starts with $7,193,600,000
- 4BA2-0D2D In scenario 1, Buenos Aires starts with $210,080,000
- D9A2-0FFD In scenario 1, Buenos Aires starts with $6,973,600,000
- DDA2-04FD In scenario 2, Tokyo starts with $1,149,280,000
- D9A2-04FD In scenario 2, Tokyo starts with $7,702,880,000
- 1FA2-042D In scenario 2, Beijing starts with $498,240,000
- D9A2-07FD In scenario 2, Beijing starts with $7,553,600,000
- 53A2-072D In scenario 2, Hong Kong starts with $649,760,000
- D9A3-0DFD In scenario 2, Hong Kong starts with $7,853,600,000
- 18A3-0D2D In scenario 2, Singapore starts with $552,160,000
- D9A3-0FFD In scenario 2, Singapore starts with $7,653,600,000
- 5FA3-0F2D In scenario 2, Sydney starts with $581,440,000
- D9A3-04FD In scenario 2, Sydney starts with $7,713,600,000
- 19A3-042D In scenario 2, Delhi starts with $517,760,000
- D9A3-07FD In scenario 2, Delhi starts with $7,593,600,000
- 7CA3-072D In scenario 2, Tehran starts with $297,920,000
- D9AE-0DFD In scenario 2, Tehran starts with $7,153,600,000
- 0AAE-0D2D In scenario 2, Cairo starts with $390,880,000
- D9AE-0FFD In scenario 2, Cairo starts with $7,333,600,000
- 7DAE-0F2D In scenario 2, Nairobi starts with $249,120,000
- D9AE-04FD In scenario 2, Nairobi starts with $7,053,600,000
- 7CAE-042D In scenario 2, Lagos starts with $299,040,000
- D9AE-07FD In scenario 2, Lagos starts with $7,149,600,000
- DDAD-6DFD In scenario 2, Moscow starts with $689,280,000
- D9AD-6DFD In scenario 2, Moscow starts with $7,242,880,000
- DDAD-6FFD In scenario 2, London starts with $38,560,000
- D9AD-6FFD In scenario 2, London starts with $6,592,160,000
- DDAD-64FD In scenario 2, Paris starts with $909,280,000
- D9AD-64FD In scenario 2, Paris starts with $7,462,880,000
- 1EAD-642D In scenario 2, Rome starts with $571,680,000
- D9AD-67FD In scenario 2, Rome starts with $7,693,600,000
- DDAF-6DFD In scenario 2, New York starts with $829,280,000
- D9AF-6DFD In scenario 2, New York starts with $7,382,880,000
- 94AF-6D2D In scenario 2, Vancouver starts with $420,160,000
- D9AF-6FFD In scenario 2, Vancouver starts with $7,393,600,000
- DDAF-64FD In scenario 2, Los Angeles starts with $1,109,280,000
- D9AF-64FD In scenario 2, Los Angeles starts with $7,662,880,000
- 0CAF-642D In scenario 2, Honolulu starts with $381,120,000
- D9AF-67FD In scenario 2, Honolulu starts with $7,313,600,000
- 98AF-672D In scenario 2, Mexico City starts with $468,960,000
- D9A4-6DFD In scenario 2, Mexico City starts with $7,493,600,000
- 74A4-6D2D In scenario 2, Lima starts with $258,880,000
- D9A4-6FFD In scenario 2, Lima starts with $7,073,600,000
- 58A4-6F2D In scenario 2, Rio de Janeiro starts with $630,240,000
- D9A4-64FD In scenario 2, Rio de Janeiro starts with $7,813,600,000
- 01A4-642D In scenario 2, Buenos Aires starts with $361,600,000
- D9A4-67FD In scenario 2, Buenos Aires starts with $7,273,600,000
THE FOLLOWING ARE ONE-TIME-USE CODES THAT MODIFY ONLY A SAVED GAME (YOU MUST HAVE PREVIOUSLY SAVED A GAME). ALL REQUIRE THE KEY CODE (CODE 89) TO WORK. ENTER THE KEY CODE AND ANY OF THE OTHER CODES DESIRED, LOAD YOUR SAVED GAME, THEN RE-SAVE. THE CODES DON'T NEED TO BE USED ANYMORE. REPEAT WITH OTHER CODES AND KEY CODE IF DESIRED.
- BDE3-D463 KEY CODE--NECESSARY FOR ANY OF THE FOLLOWING CODES TO WORK
Player 1 Codes, Saved Game 1:
- DDDF-FEDD Set money for this saved game to less than $655,350,000
- D9DF-FEDD Set money for this saved game to over $327,680,000
- D6DF-FEDD Set money for this saved game to over $5,242,880,000
- FDDF-FEDD Set money for this saved game to over $10,485,760,000
- 4DDF-FEDD Set money for this saved game to over $20,971,520,000
- 0DDF-FEDD Set money for this saved game to over $41,943,040,000
Player 2 Codes, Saved Game 1:
- DDD9-FEDD Set money for this saved game to less than $655,350,000
- D9D9-FEDD Set money for this saved game to over $327,680,000
- D6D9-FEDD Set money for this saved game to over $5,242,880,000
- FDD9-FEDD Set money for this saved game to over $10,485,760,000
- 4DD9-FEDD Set money for this saved game to over $20,971,520,000
- 0DD9-FEDD Set money for this saved game to over $41,943,040,000
Player 3 Codes, Saved Game 1:
- DDDB-FEDD Set money for this saved game to less than $655,350,000
- D9DB-FEDD Set money for this saved game to over $327,680,000
- D6DB-FEDD Set money for this saved game to over $5,242,880,000
- FDDB-FEDD Set money for this saved game to over $10,485,760,000
- 4DDB-FEDD Set money for this saved game to over $20,971,520,000
- 0DDB-FEDD Set money for this saved game to over $41,943,040,000
Player 4 Codes, Saved Game 1:
- DDD2-FEDD Set money for this saved game to less than $655,350,000
- D9D2-FEDD Set money for this saved game to over $327,680,000
- D6D2-FEDD Set money for this saved game to over $5,242,880,000
- FDD2-FEDD Set money for this saved game to over $10,485,760,000
- 4DD2-FEDD Set money for this saved game to over $20,971,520,000
- 0DD2-FEDD Set money for this saved game to over $41,943,040,000
Player 1 Codes, Saved Game 2:
- DDFF-FEDD Set money for this saved game to less than $655,350,000
- D9FF-FEDD Set money for this saved game to over $327,680,000
- D6FF-FEDD Set money for this saved game to over $5,242,880,000
- FDFF-FEDD Set money for this saved game to over $10,485,760,000
- 4DFF-FEDD Set money for this saved game to over $20,971,520,000
- 0DFF-FEDD Set money for this saved game to over $41,943,040,000
Player 2 Codes, Saved Game 2:
- DDF9-FEDD Set money for this saved game to less than $655,350,000
- D9F9-FEDD Set money for this saved game to over $327,680,000
- D6F9-FEDD Set money for this saved game to over $5,242,880,000
- FDF9-FEDD Set money for this saved game to over $10,485,760,000
- 4DF9-FEDD Set money for this saved game to over $20,971,520,000
- 0DF9-FEDD Set money for this saved game to over $41,943,040,000
Player 3 Codes, Saved Game 2:
- DDFB-FEDD Set money for this saved game to less than $655,350,000
- D9FB-FEDD Set money for this saved game to over $327,680,000
- D6FB-FEDD Set money for this saved game to over $5,242,880,000
- FDFB-FEDD Set money for this saved game to over $10,485,760,000
- 4DFB-FEDD Set money for this saved game to over $20,971,520,000
- 0DFB-FEDD Set money for this saved game to over $41,943,040,000
Player 4 Codes, Saved Game 2:
- DDF2-FEDD Set money for this saved game to less than $655,350,000
- D9F2-FEDD Set money for this saved game to over $327,680,000
- D6F2-FEDD Set money for this saved game to over $5,242,880,000
- FDF2-FEDD Set money for this saved game to over $10,485,760,000
- 4DF2-FEDD Set money for this saved game to over $20,971,520,000
- 0DF2-FEDD Set money for this saved game to over $41,943,040,000
Monday, March 9, 2009
Aero The Acrobat 2
- DD24-476E Infinite shots
- D7C8-17D3 Stars worth 3
- D9C8-17D3 Stars worth 5
- D5C8-17D3 Stars worth 7
- C287-CFAE Almost infinite energy
- BBC2-C463 Double Drill icon lasts 99 seconds
- D0C2-CD03 Double Drill icon lets you drill 4 times instead of 2
- DBC2-CD03 Double Drill icon lets you drill 9 times instead of 2
- D936-4DF1 Can drill 5 times in the air until you pick up a drill icon
- DB36-4DF1 Can drill 9 times in the air until you pick up a drill icon
- C26E-4F03 Drill as many times as you want without hitting the ground
- D468-CDAA + E26A-CD0A Move faster
- D768-CDAA + EA6A-CD0A Move even faster
- FD67-3DD2 Jump higher
- E66E-4F62 + E661-C762 Super jump when standing still
- BBC3-3D63 Flying icon worth 99 seconds of flight time
- D939-14F1 Start each life with maximum energy
Sunday, March 8, 2009
The Addams Family
- DFB8-6F04 Start with 1 life instead of 5
- D7B8-6F04 Start with 3 lives
- DBB8-6F04 Start with 9 lives
- 4DB8-6F04 Start with 20 lives
- 9DB8-6F04 Start with 50 lives
- BBB8-6F04 Start with 99 lives
- DDA1-A4A7 Infinite lives
- 3CA7-A467 Invincibility
- D9CF-DDAF Each $ worth 5
- FDCF-DDAF Each $ worth 10
- 49CF-DDAF Each $ worth 25
- DF61-0F0D + DF61-0F6D Start with 1 heart instead of 2
- D761-0F0D + D761-0F6D Start with 3 hearts
- D061-0F0D + D061-0F6D Start with 4 hearts
- D961-0F0D + D961-0F6D Start with 5 hearts
- 3CAD-A46D + 60BA-6704 Start with and keep Fezi-copter(tm) flying abilities - NOTE: AFTER DEFEATING A BOSS, LAND BEFORE THE PASSWORD SCREEN COMES UP. ALSO, IF YOU FLY IN THE WRONG PLACE, YOU CAN GET TRAPPED AND HAVE TO RESET
- 3CAD-A4D4 Invisible Gomez(tm)
Saturday, March 7, 2009
ActRaiser 2
D727-4DD1 Start with 3 lives on Easy
FD27-4DD1 Start with 10 lives on Easy
9D27-4DD1 Start with 50 lives on Easy
DF27-4D61 Start with 1 life on Normal
D927-4D61 Start with 5 lives on Normal
FD27-4D61 Start with 10 lives on Normal
9D27-4D61 Start with 50 lives on Normal
DF27-4FD1 Start with 1 life on Hard
D927-4FD1 Start with 5 lives on Hard
FD27-4FD1 Start with 10 lives on Hard
9D27-4FD1 Start with 50 lives on Hard
DD67-4468 Infinite lives
D484-1F66 Start with 2 magic pts. on Easy
D584-1F66 Start with 7 magic pts. on Easy
DB84-1F66 Start with 9 magic pts. on Easy
DF8F-1766 Start with 1 magic pts. on Normal or Hard
D98F-1766 Start with 5 magic pts. on Normal or Hard
D58F-1766 Start with 7 magic pts. on Normal or Hard
DB8F-1766 Start with 9 magic pts. on Normal or Hard
3C65-CFA8 Infinite magic pts. (must have 1 to cast)
DC8F-1F06 Start with 1/2 health
DE8F-1F06 Start with 3/4 health
C2B0-CF07 Protection from most enemies
C2B2-C7D3 Protection from some ground hazards
D7C0-37A7 Small magic power-up adds 3 instead of 1
D9C0-37A7 Small magic power-up adds 5
DBC0-37A7 Small magic power-up adds 9
DFC9-3407 Large magic power-up adds 1 instead of 3
D9C9-3407 Large magic power-up adds 5
DBC9-3407 Large magic power-up adds 9
DFC7-3D67 Small health power-ups add 1 instead of 2
D0C7-3D67 Small health power-ups add 4
F9C7-3D67 Small health power-ups add 15
F0C7-3D67 Small health power-ups heal completely
D4C9-3FD7 Medium health power-ups add 2 instead of 5
D6C9-3FD7 Medium health power-ups add 8
F9C9-3FD7 Medium health power-ups add 15
F0C9-3FD7 Medium health power-ups heal completely
D4C7-3FA7 Large health power-ups add 2 instead of 10
D0C7-3FA7 Large health power-ups add 5
F9C7-3FA7 Large health power-ups add 15
F0C7-3FA7 Large health power-ups heal completely
DDB3-C764 All enemies take 1 hit to kill
DD33-476F Infinite time
FD27-4DD1 Start with 10 lives on Easy
9D27-4DD1 Start with 50 lives on Easy
DF27-4D61 Start with 1 life on Normal
D927-4D61 Start with 5 lives on Normal
FD27-4D61 Start with 10 lives on Normal
9D27-4D61 Start with 50 lives on Normal
DF27-4FD1 Start with 1 life on Hard
D927-4FD1 Start with 5 lives on Hard
FD27-4FD1 Start with 10 lives on Hard
9D27-4FD1 Start with 50 lives on Hard
DD67-4468 Infinite lives
D484-1F66 Start with 2 magic pts. on Easy
D584-1F66 Start with 7 magic pts. on Easy
DB84-1F66 Start with 9 magic pts. on Easy
DF8F-1766 Start with 1 magic pts. on Normal or Hard
D98F-1766 Start with 5 magic pts. on Normal or Hard
D58F-1766 Start with 7 magic pts. on Normal or Hard
DB8F-1766 Start with 9 magic pts. on Normal or Hard
3C65-CFA8 Infinite magic pts. (must have 1 to cast)
DC8F-1F06 Start with 1/2 health
DE8F-1F06 Start with 3/4 health
C2B0-CF07 Protection from most enemies
C2B2-C7D3 Protection from some ground hazards
D7C0-37A7 Small magic power-up adds 3 instead of 1
D9C0-37A7 Small magic power-up adds 5
DBC0-37A7 Small magic power-up adds 9
DFC9-3407 Large magic power-up adds 1 instead of 3
D9C9-3407 Large magic power-up adds 5
DBC9-3407 Large magic power-up adds 9
DFC7-3D67 Small health power-ups add 1 instead of 2
D0C7-3D67 Small health power-ups add 4
F9C7-3D67 Small health power-ups add 15
F0C7-3D67 Small health power-ups heal completely
D4C9-3FD7 Medium health power-ups add 2 instead of 5
D6C9-3FD7 Medium health power-ups add 8
F9C9-3FD7 Medium health power-ups add 15
F0C9-3FD7 Medium health power-ups heal completely
D4C7-3FA7 Large health power-ups add 2 instead of 10
D0C7-3FA7 Large health power-ups add 5
F9C7-3FA7 Large health power-ups add 15
F0C7-3FA7 Large health power-ups heal completely
DDB3-C764 All enemies take 1 hit to kill
DD33-476F Infinite time
Friday, March 6, 2009
ActRaiser
- 2264-6FD4 Almost invincible in action sequences
- D081-6DD8 Start with 1/2 energy--1st game only
- DD8B-D4D8 Stop timer
- FD86-D4A8 Faster timer
- 9D86-D4A8 Slower timer
Introdution of Game Genie for Super Nintendo
What is a SNES Game Genie?
I bet you haven't heard the name "Game Genie" for Super Nintendo in a long time, or maybe you haven't heard that name at all. Game Genie is very much like today's cheating device Game Shark, just insert it into the console, as well as inserting the game you wanted to cheat on, then put in a code in order to preform a specific cheat.
Problems Using the Game Genie
During the time Game Genie was around it caused a few problems on some consoles. Even today you can still buy them off Ebay, or other places that sell retro gaming stuff, just be aware that it may cause you some problems.
Since this blog is meant for Game Genie for SNES, the only issue I can see right now is that it seems to have complications with games that have a performance enhancing chip equipped to it. Such as the Super FX or the S-DD1 chip. You may know a few performance enhancing chip games like Star Fox or Super Mario World 2: Yoshi's Island. Therefore, due to this chip problem, you can not cheat on every Super Nintendo game out there.
Some people have said that they tried it on their friends consoles and it worked fine, but when they tried it on their Super Nintendo it didn't work. Wikipedia's is where I found out about the performance enhancing chip problem. Some other players had a problem about not be able to play a specific game with the Game Genie, however, it wasn't a performance enhancing chip game that is being used on the Game Genie. The solution might be that the Game Genie needs a Master Code in order to apply any cheats for that particular game. Where to find the Master Code? It differs between each game, and which kind of codes being entered, I usually spot these Masters Codes on the top of the list of a particular game when I search for Game Genie codes.
There are may be more problems besides the ones above, you can usually find solutions using search engines and Video Game Forums that discuss retro gaming.
How to use the Game Genie on SNES
Even though Game Genie is so last decade, you may never used a Game Genie before, or forgotten how to use one. It is very simple to use, the only thing you have to do is to pick (even mix) some codes you are interested in using. The only hold up is that you can only enter 5 codes at a time.
Note:
Some effects may require more than one code in order to work.
Also take note that if the game doesn't have a performance enhancing chip, and still doesn't work in the Game Genie, it might require a Master Code, this is one of may reasons why some effects may require more than one code.
Legend:
# - Enter Code - Effect...
E-Book: SNES GameGenie Codes V1.0
I bet you haven't heard the name "Game Genie" for Super Nintendo in a long time, or maybe you haven't heard that name at all. Game Genie is very much like today's cheating device Game Shark, just insert it into the console, as well as inserting the game you wanted to cheat on, then put in a code in order to preform a specific cheat.
Problems Using the Game Genie
During the time Game Genie was around it caused a few problems on some consoles. Even today you can still buy them off Ebay, or other places that sell retro gaming stuff, just be aware that it may cause you some problems.
Since this blog is meant for Game Genie for SNES, the only issue I can see right now is that it seems to have complications with games that have a performance enhancing chip equipped to it. Such as the Super FX or the S-DD1 chip. You may know a few performance enhancing chip games like Star Fox or Super Mario World 2: Yoshi's Island. Therefore, due to this chip problem, you can not cheat on every Super Nintendo game out there.
Some people have said that they tried it on their friends consoles and it worked fine, but when they tried it on their Super Nintendo it didn't work. Wikipedia's is where I found out about the performance enhancing chip problem. Some other players had a problem about not be able to play a specific game with the Game Genie, however, it wasn't a performance enhancing chip game that is being used on the Game Genie. The solution might be that the Game Genie needs a Master Code in order to apply any cheats for that particular game. Where to find the Master Code? It differs between each game, and which kind of codes being entered, I usually spot these Masters Codes on the top of the list of a particular game when I search for Game Genie codes.
There are may be more problems besides the ones above, you can usually find solutions using search engines and Video Game Forums that discuss retro gaming.
How to use the Game Genie on SNES
Even though Game Genie is so last decade, you may never used a Game Genie before, or forgotten how to use one. It is very simple to use, the only thing you have to do is to pick (even mix) some codes you are interested in using. The only hold up is that you can only enter 5 codes at a time.
Note:
Some effects may require more than one code in order to work.
Also take note that if the game doesn't have a performance enhancing chip, and still doesn't work in the Game Genie, it might require a Master Code, this is one of may reasons why some effects may require more than one code.
Legend:
# - Enter Code - Effect...
E-Book: SNES GameGenie Codes V1.0
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