1. F0A2-A4DD Play clock is 20 seconds instead of 45
2. F3A2-A4DD Play clock is 30 seconds
WITH CODES 3 AND 4, THE COMPUTER WILL RUN DOWN THE PLAY CLOCK--
BEST TO USE IN 2-PLAYER MODE. THESE CODES MAY CAUSE DELAYS IN
PLAYS AND KICK-OFFS
3. 7AA2-A4DD Play clock is 60 seconds
4. 9CA2-A4DD Play clock is 90 seconds
5. D4A3-6D04 Only have 3 plays to get a first down or TD (down counter starts at 2)
6. D7A3-6D04 Only have 2 plays to get a first down or TD (down counter starts at 3)
7. D0A3-6D04 Only have 1 play to get a first down or TD (down counter starts at 4)
8. C2AB-64A4 Have infinite plays to get a first down or TD (always 1st down)
9. 3C24-A70D Infinite time-outs
10. DD69-A407 No time-outs instead of 3--player 1
11. D169-A407 6 time-outs--player 1
12. DB69-A407 9 time-outs--player 1
13. DD69-A467 No time-outs--player 2
14. D169-A467 6 time-outs--player 2
15. DB69-A467 9 time-outs--player 2
16. 82A6-AF64 Safeties worth 1 point instead of 2
17. 82A6-AF64 + 82A6-A404 Safeties worth zero
18. DDA4-0767 Touchdowns worth 0 points instead of 6
19. DFA4-0767 Touchdowns worth 1 point
20. D4A4-0767 Touchdowns worth 2 points
21. D7A4-0767 Touchdowns worth 3 points
22. D0A4-0767 Touchdowns worth 4 points
23. D9A4-0767 Touchdowns worth 5 points
24. D5A4-0767 Touchdowns worth 7 points
25. D6A4-0767 Touchdowns worth 8 points
26. DBA4-0767 Touchdowns worth 9 points
27. 3CA7-A707 + 3CA7-A767 Extra points and field goals worth zero
28. B3A7-A7A7 Extra point or field goal resets score to 0
29. CB6C-6D07 + 626C-6FD7 + 486C-6F07 + ED6C-6467 + D76C-6D67
Player 2 starts with 3 points
30. CB6C-6D07 + 626C-6FD7 + 486C-6F07 + ED6C-6467
Player 2 starts with 5 points
31. CB6C-6D07 + 626C-6FD7 + 486C-6F07 + ED6C-6467 + DB6C-6D67
Player 2 starts with 9 points
32. CB6C-6D07 + 626C-6FD7 + 486C-6F07 + ED6C-6467 + DA6C-6D67
Player 2 starts with 12 points
33. CB6C-6D07 + 626C-6FD7 + 486C-6F07 + ED6C-6467 + DE6C-6D67
Player 2 starts with 15 points
34. CB6C-6D07 + 626C-6FD7 + 486C-6F07 + ED6C-6467 + F06C-6D67
Player 2 starts with 20 points
35. CB6C-6D07 + 626C-6FD7 + 416C-6F07 + ED6C-6467 + D76C-6D67
Player 1 starts with 3 points
36. CB6C-6D07 + 626C-6FD7 + 416C-6F07 + ED6C-6467
Player 1 starts with 5 points
37. CB6C-6D07 + 626C-6FD7 + 416C-6F07 + ED6C-6467 + DB6C-6D67
Player 1 starts with 9 points
38. CB6C-6D07 + 626C-6FD7 + 416C-6F07 + ED6C-6467 + DA6C-6D67
Player 1 starts with 12 points
39. CB6C-6D07 + 626C-6FD7 + 416C-6F07 + ED6C-6467 + DE6C-6D67
Player 1 starts with 15 points
40. CB6C-6D07 + 626C-6FD7 + 416C-6F07 + ED6C-6467 + F06C-6D67
Player 1 starts with 20 points
For Game Genie codes that are meant for other consoles, come visit:
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By being our Supporter on Patreon, you can be able to access to the most up-to-date ebooks full of video game cheats, codes, Easter Eggs, Glitches & more. In the future, new ebooks will be compiled and the existing ebooks will be expanded and further tweaked & will be uploaded here. www.Patreon.com/GameSquire
Sunday, May 31, 2009
Saturday, May 30, 2009
Joe And Mac
1. DD36-D40D Infinite lives
2. 2BBA-64D7 Infinite energy
3. CBC8-6404 + DFC8-6464 Start with 2 lives
4. CBC8-6404 + D9C8-6464 Start with 6 lives
5. CBC8-6404 + DBC8-6464 Start with 10 lives
6. DDE0-0F6F All food fully restores energy
2. 2BBA-64D7 Infinite energy
3. CBC8-6404 + DFC8-6464 Start with 2 lives
4. CBC8-6404 + D9C8-6464 Start with 6 lives
5. CBC8-6404 + DBC8-6464 Start with 10 lives
6. DDE0-0F6F All food fully restores energy
Friday, May 29, 2009
James Bond Jr.
1. DFA0-670D Start with 1 life on the ground instead of 5
2. D7A0-670D Start with 3 lives on the ground
3. D5A0-670D Start with 7 lives on the ground
4. DBA0-670D Start with 9 lives on the ground
5. C2E0-6F0D Infinite lives on the ground
6. DF68-DDAD Start with 1 life in the air instead of 5
7. D768-DDAD Start with 3 lives in the air
8. D568-DDAD Start with 7 lives in the air
9. DB68-DDAD Start with 9 lives in the air
10. C26C-6F08 Infinite lives in the air
11. DDE7-6F6D Start with 0 grenades and darts instead of 10
12. D9E7-6F6D Start with 5 grenades and darts
13. FBE7-6F6D Start with 25 grenades and darts
14. 74E7-6F6D Start with 50 grenades and darts
15. 17E7-6F6D Start with 99 grenades and darts
16. DDA9-640D + CEE7-64AD Start with 0 darts instead of 10
17. D9A9-640D + CEE7-64AD Start with 5 darts
18. FBA9-640D + CEE7-64AD Start with 25 darts
19. 74A9-640D + CEE7-64AD Start with 50 darts
20. 17A9-640D + CEE7-64AD Start with 99 darts
21. C22A-6FBC Infinite grenades
22. C227-DDF8 Infinite darts
23. C23D-6FBC Hearts worth 0
24. CE2B-D4B6 Infinite health--but you can still be hurt by some things
25. DD34-679C Large red grenade worth 0 instead of 5
26. DC34-679C Large red grenade worth 10
27. F034-679C Large red grenade worth 20
28. F334-679C Large red grenade worth 30
29. 4634-679C Large red grenade worth 40
30. 3C3A-ADFC Small silver grenade worth 0 instead of 1
31. CBAC-6D0D + DFAC-6D6D Start on level 3
32. CBAC-6D0D + D4AC-6D6D Start on level 5
33. CBAC-6D0D + D7AC-6D6D Start on level 7
34. CBAB-67AD + D0AC-6DDD + 6DAC-6D0D Start on level 3, part 2
35. CBAB-67AD + D9AC-6DDD + 6DAC-6D0D Start on level 5, part 2
36. CBAB-67AD + D1AC-6DDD + 6DAC-6D0D Start on level 7, part 2
37. CBAB-67AD + D5AC-6DDD + 6DAC-6D0D Start on level 3, part 3
38. CBAB-67AD + D6AC-6DDD + 6DAC-6D0D Start on level 5, part 3
39. CBAB-67AD + DBAC-6DDD + 6DAC-6D0D Start on level 7, part 3
2. D7A0-670D Start with 3 lives on the ground
3. D5A0-670D Start with 7 lives on the ground
4. DBA0-670D Start with 9 lives on the ground
5. C2E0-6F0D Infinite lives on the ground
6. DF68-DDAD Start with 1 life in the air instead of 5
7. D768-DDAD Start with 3 lives in the air
8. D568-DDAD Start with 7 lives in the air
9. DB68-DDAD Start with 9 lives in the air
10. C26C-6F08 Infinite lives in the air
11. DDE7-6F6D Start with 0 grenades and darts instead of 10
12. D9E7-6F6D Start with 5 grenades and darts
13. FBE7-6F6D Start with 25 grenades and darts
14. 74E7-6F6D Start with 50 grenades and darts
15. 17E7-6F6D Start with 99 grenades and darts
16. DDA9-640D + CEE7-64AD Start with 0 darts instead of 10
17. D9A9-640D + CEE7-64AD Start with 5 darts
18. FBA9-640D + CEE7-64AD Start with 25 darts
19. 74A9-640D + CEE7-64AD Start with 50 darts
20. 17A9-640D + CEE7-64AD Start with 99 darts
21. C22A-6FBC Infinite grenades
22. C227-DDF8 Infinite darts
23. C23D-6FBC Hearts worth 0
24. CE2B-D4B6 Infinite health--but you can still be hurt by some things
25. DD34-679C Large red grenade worth 0 instead of 5
26. DC34-679C Large red grenade worth 10
27. F034-679C Large red grenade worth 20
28. F334-679C Large red grenade worth 30
29. 4634-679C Large red grenade worth 40
30. 3C3A-ADFC Small silver grenade worth 0 instead of 1
31. CBAC-6D0D + DFAC-6D6D Start on level 3
32. CBAC-6D0D + D4AC-6D6D Start on level 5
33. CBAC-6D0D + D7AC-6D6D Start on level 7
34. CBAB-67AD + D0AC-6DDD + 6DAC-6D0D Start on level 3, part 2
35. CBAB-67AD + D9AC-6DDD + 6DAC-6D0D Start on level 5, part 2
36. CBAB-67AD + D1AC-6DDD + 6DAC-6D0D Start on level 7, part 2
37. CBAB-67AD + D5AC-6DDD + 6DAC-6D0D Start on level 3, part 3
38. CBAB-67AD + D6AC-6DDD + 6DAC-6D0D Start on level 5, part 3
39. CBAB-67AD + DBAC-6DDD + 6DAC-6D0D Start on level 7, part 3
Thursday, May 28, 2009
Jack Nicklaus Golf
1 DF33-076F + DDEB-D40A Each round ends after hole 1
2 D433-076F + DFEB-D40A Each round ends after hole 2
3 D733-076F + D4EB-D40A Each round ends after hole 3
4 D033-076F + D7EB-D40A Each round ends after hole 4
5 D933-076F + D0EB-D40A Each round ends after hole 5
6 D133-076F + D9EB-D40A Each round ends after hole 6
7 D533-076F + D1EB-D40A Each round ends after hole 7
8 D633-076F + D5EB-D40A Each round ends after hole 8
9 DB33-076F + D6EB-D40A Each round ends after hole 9
10 DC33-076F + DBEB-D40A Each round ends after hole 10
11 D833-076F + DCEB-D40A Each round ends after hole 11
12 DA33-076F + D8EB-D40A Each round ends after hole 12
13 D233-076F + DAEB-D40A Each round ends after hole 13
14 D333-076F + D2EB-D40A Each round ends after hole 14
15 DE33-076F + D3EB-D40A Each round ends after hole 15
16 FD33-076F + DEEB-D40A Each round ends after hole 16
17 FF33-076F + FDEB-D40A Each round ends after hole 17
18 82BF-6707 Infinite mulligans
19 6DB2-0D07 Mulligan can be taken after any stroke
20 DDBA-0467 No mulligans allowed
2 D433-076F + DFEB-D40A Each round ends after hole 2
3 D733-076F + D4EB-D40A Each round ends after hole 3
4 D033-076F + D7EB-D40A Each round ends after hole 4
5 D933-076F + D0EB-D40A Each round ends after hole 5
6 D133-076F + D9EB-D40A Each round ends after hole 6
7 D533-076F + D1EB-D40A Each round ends after hole 7
8 D633-076F + D5EB-D40A Each round ends after hole 8
9 DB33-076F + D6EB-D40A Each round ends after hole 9
10 DC33-076F + DBEB-D40A Each round ends after hole 10
11 D833-076F + DCEB-D40A Each round ends after hole 11
12 DA33-076F + D8EB-D40A Each round ends after hole 12
13 D233-076F + DAEB-D40A Each round ends after hole 13
14 D333-076F + D2EB-D40A Each round ends after hole 14
15 DE33-076F + D3EB-D40A Each round ends after hole 15
16 FD33-076F + DEEB-D40A Each round ends after hole 16
17 FF33-076F + FDEB-D40A Each round ends after hole 17
18 82BF-6707 Infinite mulligans
19 6DB2-0D07 Mulligan can be taken after any stroke
20 DDBA-0467 No mulligans allowed
Wednesday, May 27, 2009
Inspector Gadget
1. D74B E7D7 Start with 3 plungers
2. C216 5DD4 Infinite lives
3. C297 8F0F Infinite timer
4. C269 5D0D Keep coat in collisions (invincibility)
2. C216 5DD4 Infinite lives
3. C297 8F0F Infinite timer
4. C269 5D0D Keep coat in collisions (invincibility)
Tuesday, May 26, 2009
Indiana Jones' Greatest Adventures
Unlimited energy:
CB24-4D64
Start with very little energy:
DFC1-3707
Start with 50% energy:
D7C1-3707
Start with more energy:
DEC1-3701
Ignore energy meter.
Hearts do not restore energy:
C2B6-440F
Unlimited grenades:
C2B6-370F
Start with 5 grenades:
D9C7-CF0F
Start with 9 grenades:
DBC7-CF0F
Start with 15 grenades:
DEC7-CF0F
Can not collect more grenades:
C2B9-37DF
Start with 2 lives:
DFCC-1E83
Start with 5 lives:
D0CC-1E83
Start with 10 lives:
DBCC-1E83
Start with no continues:
D1C8-13E3
Unlimited continues:
3CAB-CE82
F0BC-173B
CB24-4D64
Start with very little energy:
DFC1-3707
Start with 50% energy:
D7C1-3707
Start with more energy:
DEC1-3701
Ignore energy meter.
Hearts do not restore energy:
C2B6-440F
Unlimited grenades:
C2B6-370F
Start with 5 grenades:
D9C7-CF0F
Start with 9 grenades:
DBC7-CF0F
Start with 15 grenades:
DEC7-CF0F
Can not collect more grenades:
C2B9-37DF
Start with 2 lives:
DFCC-1E83
Start with 5 lives:
D0CC-1E83
Start with 10 lives:
DBCC-1E83
Start with no continues:
D1C8-13E3
Unlimited continues:
3CAB-CE82
F0BC-173B
Monday, May 25, 2009
The Incredible Hulk
Start with 1 life:
DFBD-CD6F
Start with 2 lives:
D4BD-CD6F
Start with 6 lives:
D1BD-CD6F
Start with 9 lives:
DBBD-CD6F
Get 20 seconds from time icon:
4DB0-1F4B
Get 4 shots from gun:
D0BC-173B
Get 9 shots from gun:
DBBC-173B
Get 20 shots from gun:
F0BC-173B
DFBD-CD6F
Start with 2 lives:
D4BD-CD6F
Start with 6 lives:
D1BD-CD6F
Start with 9 lives:
DBBD-CD6F
Get 20 seconds from time icon:
4DB0-1F4B
Get 4 shots from gun:
D0BC-173B
Get 9 shots from gun:
DBBC-173B
Get 20 shots from gun:
F0BC-173B
Sunday, May 24, 2009
Imperium
1. DFA2-D4A4 Start with 1 life point
2. D7A2-D4A4 Start with 3 life points
3. D9BD-64D7 Start with 5 bombs
4. DBBD-64D7 Start with 9 bombs
5. 1D34-D4A1 + 1DC3-DDF7 Invincible against lesser robots, weapons and lasers
2. D7A2-D4A4 Start with 3 life points
3. D9BD-64D7 Start with 5 bombs
4. DBBD-64D7 Start with 9 bombs
5. 1D34-D4A1 + 1DC3-DDF7 Invincible against lesser robots, weapons and lasers
Saturday, May 23, 2009
Illusion Of Gaia
1. C2A5-44A2 Infinite energy
2. D98F-4F0C Less charge time for psycho dash
3. D98B-4DDC Less charge time for dark friar
4. F061-44DD Start with a lot more energy
5. F065-4D0D Start with 20 strength points
6. 7465-4D0D Start with 50 strength points
7. 9D65-4D0D Start with 80 strength points
8. D9AA-1F0B + E8A5-14AB Super run left/right only
9. EAA7-1D6B + D0A3-446B Super run up/down only
10. FD6B-47A3 Get 2x the energy from herbs
11. F66B-47A3 Get 3x the energy from herbs
2. D98F-4F0C Less charge time for psycho dash
3. D98B-4DDC Less charge time for dark friar
4. F061-44DD Start with a lot more energy
5. F065-4D0D Start with 20 strength points
6. 7465-4D0D Start with 50 strength points
7. 9D65-4D0D Start with 80 strength points
8. D9AA-1F0B + E8A5-14AB Super run left/right only
9. EAA7-1D6B + D0A3-446B Super run up/down only
10. FD6B-47A3 Get 2x the energy from herbs
11. F66B-47A3 Get 3x the energy from herbs
Friday, May 22, 2009
Hyper Zone
1. D5C4-DFD1 Start with 8 lives
2. DDC4-DFD1 Start with 1 life
3. D76A-D7D5 Restore energy more quickly
4. DD6A-D7D5 Restore energy more slowly
5. 4A8A-DFD1 Infinite energy
2. DDC4-DFD1 Start with 1 life
3. D76A-D7D5 Restore energy more quickly
4. DD6A-D7D5 Restore energy more slowly
5. 4A8A-DFD1 Infinite energy
Thursday, May 21, 2009
The Hunt For Red October
1. DD34-4761 Start with 0 bombs instead of 40
2. 1734-4761 Start with 99 bombs
3. C2AE-1404 Infinite bombs
4. DD3F-47D1 Start with 0 torpedoes instead of 60
5. 173F-47D1 Start with 99 torpedoes
6. C2A0-1D64 Infinite torpedoes
7. DD34-44D1 Start with 0 Surface-to-Air Missiles (SAMs) instead of 25
8. 7434-44D1 Start with 50 SAMs
9. 1734-44D1 Start with 99 SAMs
10. C2AB-CFD4 Infinite SAMs
11. DD34-4D61 Start with 0 Surface-to-Surface Missiles (SSMs) instead of 25
12. 7434-4D61 Start with 50 SSMs
13. 1734-4D61 Start with 99 SSMs
14. C2A7-3D64 Infinite SSMs
15. DD3F-4F61 Start with 0 Electronic Countermeasures (ECMs) instead of 2
16. 743F-4F61 Start with 50 ECMs
17. 173F-4F61 Start with 99 ECMs
18. C2AC-34D4 Infinite ECMs
19. D4BA-1F64 Start in theatre I: Caribbean
20. D1BA-1F64 Start in theatre II: North Pacifi
21. DABA-1F64 Start in theatre III: Mediterranean
22. FDBA-1F64 Start on the final mission: Return to the USSR
2. 1734-4761 Start with 99 bombs
3. C2AE-1404 Infinite bombs
4. DD3F-47D1 Start with 0 torpedoes instead of 60
5. 173F-47D1 Start with 99 torpedoes
6. C2A0-1D64 Infinite torpedoes
7. DD34-44D1 Start with 0 Surface-to-Air Missiles (SAMs) instead of 25
8. 7434-44D1 Start with 50 SAMs
9. 1734-44D1 Start with 99 SAMs
10. C2AB-CFD4 Infinite SAMs
11. DD34-4D61 Start with 0 Surface-to-Surface Missiles (SSMs) instead of 25
12. 7434-4D61 Start with 50 SSMs
13. 1734-4D61 Start with 99 SSMs
14. C2A7-3D64 Infinite SSMs
15. DD3F-4F61 Start with 0 Electronic Countermeasures (ECMs) instead of 2
16. 743F-4F61 Start with 50 ECMs
17. 173F-4F61 Start with 99 ECMs
18. C2AC-34D4 Infinite ECMs
19. D4BA-1F64 Start in theatre I: Caribbean
20. D1BA-1F64 Start in theatre II: North Pacifi
21. DABA-1F64 Start in theatre III: Mediterranean
22. FDBA-1F64 Start on the final mission: Return to the USSR
Wednesday, May 20, 2009
Hook
1. 3CA5-D70F Infinite power--if you fall, switch off effects, then switch back on to die
2. A268-6F03 Stop timer
3. D56B-ADA2 Time starts at 7 min.--stage 1
4. D76B-ADA2 Time starts at 3 min.--stage 1
5. D066-0FDD Start with 3 leaves
6. D466-0FDD Start with 1 leaf (you still see 2 leaves, but you can only fill 1)
2. A268-6F03 Stop timer
3. D56B-ADA2 Time starts at 7 min.--stage 1
4. D76B-ADA2 Time starts at 3 min.--stage 1
5. D066-0FDD Start with 3 leaves
6. D466-0FDD Start with 1 leaf (you still see 2 leaves, but you can only fill 1)
Tuesday, May 19, 2009
Home Alone
1. DF2B-AFD4 Start with 1 life instead of 3
2. D42B-AFD4 Start with 2 lives
3. D92B-AFD4 Start with 5 lives
4. DB2B-AFD4 Start with 9 lives
5. 492B-AFD4 Start with 25 lives
6. 9D2B-AFD4 Start with 50 lives
7. BB2B-AFD4 Start with 99 lives
8. DD21-DFD4 Infinite lives
9. C220-D464 Infinite power
10. DF66-04A7 Extra life with 1 pizza slice instead of 8
11. D466-04A7 Extra life with 2 pizza slices
12. D766-04A7 Extra life with 3 pizza slices
13. D066-04A7 Extra life with 4 pizza slices
14. D966-04A7 Extra life with 5 pizza slices
15. D166-04A7 Extra life with 6 pizza slices
16. D566-04A7 Extra life with 7 pizza slices
17. DD2A-A76F Infinite baseballs, slingshot ammo and rifle bullets
18. 3DB1-07D5 Power boost on jumps
19. ADB1-07D5 Super power boost on jumps
20. DF23-A764 Need 1 item (instead of 24) to complete level 1
21. D923-A764 Need 5 items to complete level 1
22. FD23-A764 Need 10 items to complete level 1
23. F923-A764 Need 15 items to complete level 1
24. 4D23-A764 Need 20 items to complete level 1
25. DF23-A7A4 Need 1 item (instead of 30) to complete level 2
26. D923-A7A4 Need 5 items to complete level 2
27. FD23-A7A4 Need 10 items to complete level 2
28. F923-A7A4 Need 15 items to complete level 2
29. 4D23-A7A4 Need 20 items to complete level 2
30. 4923-A7A4 Need 25 items to complete level 2
31. DF2E-ADD4 Need 1 item (instead of 35) to complete level 3
32. D92E-ADD4 Need 5 items to complete level 3
33. FD2E-ADD4 Need 10 items to complete level 3
34. F92E-ADD4 Need 15 items to complete level 3
35. 4D2E-ADD4 Need 20 items to complete level 3
36. 492E-ADD4 Need 25 items to complete level 3
37. DF2E-AD04 Need 1 item (instead of 35) to complete level 4
38. D92E-AD04 Need 5 items to complete level 4
39. FD2E-AD04 Need 10 items to complete level 4
40. F92E-AD04 Need 15 items to complete level 4
41. 4D2E-AD04 Need 20 items to complete level 4
42. 492E-AD04 Need 25 items to complete level 4
43. DF69-DFAD + AB69-D40D + D769-D46D Start on level 2
44. D469-DFAD + AB69-D40D + D769-D46D Start on level 3
45. D769-DFAD + AB69-D40D + D769-D46D Start on level 4
2. D42B-AFD4 Start with 2 lives
3. D92B-AFD4 Start with 5 lives
4. DB2B-AFD4 Start with 9 lives
5. 492B-AFD4 Start with 25 lives
6. 9D2B-AFD4 Start with 50 lives
7. BB2B-AFD4 Start with 99 lives
8. DD21-DFD4 Infinite lives
9. C220-D464 Infinite power
10. DF66-04A7 Extra life with 1 pizza slice instead of 8
11. D466-04A7 Extra life with 2 pizza slices
12. D766-04A7 Extra life with 3 pizza slices
13. D066-04A7 Extra life with 4 pizza slices
14. D966-04A7 Extra life with 5 pizza slices
15. D166-04A7 Extra life with 6 pizza slices
16. D566-04A7 Extra life with 7 pizza slices
17. DD2A-A76F Infinite baseballs, slingshot ammo and rifle bullets
18. 3DB1-07D5 Power boost on jumps
19. ADB1-07D5 Super power boost on jumps
20. DF23-A764 Need 1 item (instead of 24) to complete level 1
21. D923-A764 Need 5 items to complete level 1
22. FD23-A764 Need 10 items to complete level 1
23. F923-A764 Need 15 items to complete level 1
24. 4D23-A764 Need 20 items to complete level 1
25. DF23-A7A4 Need 1 item (instead of 30) to complete level 2
26. D923-A7A4 Need 5 items to complete level 2
27. FD23-A7A4 Need 10 items to complete level 2
28. F923-A7A4 Need 15 items to complete level 2
29. 4D23-A7A4 Need 20 items to complete level 2
30. 4923-A7A4 Need 25 items to complete level 2
31. DF2E-ADD4 Need 1 item (instead of 35) to complete level 3
32. D92E-ADD4 Need 5 items to complete level 3
33. FD2E-ADD4 Need 10 items to complete level 3
34. F92E-ADD4 Need 15 items to complete level 3
35. 4D2E-ADD4 Need 20 items to complete level 3
36. 492E-ADD4 Need 25 items to complete level 3
37. DF2E-AD04 Need 1 item (instead of 35) to complete level 4
38. D92E-AD04 Need 5 items to complete level 4
39. FD2E-AD04 Need 10 items to complete level 4
40. F92E-AD04 Need 15 items to complete level 4
41. 4D2E-AD04 Need 20 items to complete level 4
42. 492E-AD04 Need 25 items to complete level 4
43. DF69-DFAD + AB69-D40D + D769-D46D Start on level 2
44. D469-DFAD + AB69-D40D + D769-D46D Start on level 3
45. D769-DFAD + AB69-D40D + D769-D46D Start on level 4
Monday, May 18, 2009
Hole-in-One Golf
1. 4A6C-6D69 No penalty if you land in water or out of bounds
2. DF6F-0D00 Always start hole with 1-shot penalty
3. D56C-A401 Max 7 strokes per hole
4. D96C-A401 Max 5 strokes per hole
2. DF6F-0D00 Always start hole with 1-shot penalty
3. D56C-A401 Max 7 strokes per hole
4. D96C-A401 Max 5 strokes per hole
Sunday, May 17, 2009
Harley's Humongous Adventure
1. DFCF-A7F1 Start with 2 lives
2. D9CF-A7F1 Start with 6 lives
3. FDCF-A7F1 Start with 11 lives
4. 49CF-A7F1 Start with 26 lives
5. 9DCF-A7F1 Start with 51 lives
6. BBCF-A7F1 Start with 100 lives
7. C2C8-07B5 Infinite lives
8. D6CF-ADB1 Start with 4 hearts
9. DCCF-ADB1 Start with 5 hearts
10. C2C0-0DB5 Protection against some hazards
11. FD22-6415 Start with 10 of every weapon
12. 4922-6415 Start with 25 of every weapon
13. 9D22-6415 Start with 50 of every weapon
14. BB22-6415 Start with 99 of every weapon
15. D98D-DDB9 Get only 5 ammo from a weapon power-up
16. 4D8D-DDB9 Get 20 ammo from a weapon power-up
17. 7D8D-DDB9 Get 30 ammo from a weapon power-up
18. 0D8D-DDB9 Get 40 ammo from a weapon power-up
19. 9D8D-DDB9 Get 50 ammo from a weapon power-up
20. DD87-A4B0 Infinite ammo
21. F08C-A704 20 seconds to collect power-ups on level 1
22. 7A8C-A704 60 seconds to collect power-ups on level 1
23. 9C8C-A704 90 seconds to collect power-ups on level 1
24. 7A88-A7D4 60 seconds to complete the Vent level
25. 3C83-ADA4 Infinite time on Vent level
26. 6DCF-04B1 Start with maximum fuel on every level
27. DDC4-6495 Any fuel power-up gives maximum amount
28. DDCD-6DF5 Infinite jet fuel--must already have some to fly
29 D43E-046F Hit X on the title screen with the house to get level select menu
2. D9CF-A7F1 Start with 6 lives
3. FDCF-A7F1 Start with 11 lives
4. 49CF-A7F1 Start with 26 lives
5. 9DCF-A7F1 Start with 51 lives
6. BBCF-A7F1 Start with 100 lives
7. C2C8-07B5 Infinite lives
8. D6CF-ADB1 Start with 4 hearts
9. DCCF-ADB1 Start with 5 hearts
10. C2C0-0DB5 Protection against some hazards
11. FD22-6415 Start with 10 of every weapon
12. 4922-6415 Start with 25 of every weapon
13. 9D22-6415 Start with 50 of every weapon
14. BB22-6415 Start with 99 of every weapon
15. D98D-DDB9 Get only 5 ammo from a weapon power-up
16. 4D8D-DDB9 Get 20 ammo from a weapon power-up
17. 7D8D-DDB9 Get 30 ammo from a weapon power-up
18. 0D8D-DDB9 Get 40 ammo from a weapon power-up
19. 9D8D-DDB9 Get 50 ammo from a weapon power-up
20. DD87-A4B0 Infinite ammo
21. F08C-A704 20 seconds to collect power-ups on level 1
22. 7A8C-A704 60 seconds to collect power-ups on level 1
23. 9C8C-A704 90 seconds to collect power-ups on level 1
24. 7A88-A7D4 60 seconds to complete the Vent level
25. 3C83-ADA4 Infinite time on Vent level
26. 6DCF-04B1 Start with maximum fuel on every level
27. DDC4-6495 Any fuel power-up gives maximum amount
28. DDCD-6DF5 Infinite jet fuel--must already have some to fly
29 D43E-046F Hit X on the title screen with the house to get level select menu
Saturday, May 16, 2009
Gradius 3
1. DD8B-6DA4 Start with 1 life instead of 3
2. DF8B-6DA4 Start with 2 lives
3. D78B-6DA4 Start with 4 lives
4. D08B-6DA4 Start with 5 lives
5. D68B-6DA4 Start with 9 lives
6. DE8B-6DA4 Start with 16 lives
7. F38B-6DA4 Start with 31 lives
8. 3C8E-DDD7 + 3C8E-DD07 Infinite lives
9. DFC3-DF0D Start with 1 credit instead of 4--use for 1-player game only
10. D4C3-DF0D Start with 2 credits
11. D1C3-DF0D Start with 6 credits
12. D5C3-DF0D Start with 7 credits
13. D6C3-DF0D Start with 8 credits
14. DBC3-DF0D Start with 9 credits
15. C227-6DDD Infinite credits
16. DFBB-A766 Makes Earwig Scorpion(tm) (Stage 1 mayor) much easier to defeat
17. DFB1-6F6C Makes Bubble Brain(tm) (Stage 2 mayor) easier to defeat
18. 3C29-0704 + 3C29-0764 Weapons status gauge remains at current level after a weapon is selected
19. CBAF-D7AD + DFA4-DDDD Enemies shoot at you more
2. DF8B-6DA4 Start with 2 lives
3. D78B-6DA4 Start with 4 lives
4. D08B-6DA4 Start with 5 lives
5. D68B-6DA4 Start with 9 lives
6. DE8B-6DA4 Start with 16 lives
7. F38B-6DA4 Start with 31 lives
8. 3C8E-DDD7 + 3C8E-DD07 Infinite lives
9. DFC3-DF0D Start with 1 credit instead of 4--use for 1-player game only
10. D4C3-DF0D Start with 2 credits
11. D1C3-DF0D Start with 6 credits
12. D5C3-DF0D Start with 7 credits
13. D6C3-DF0D Start with 8 credits
14. DBC3-DF0D Start with 9 credits
15. C227-6DDD Infinite credits
16. DFBB-A766 Makes Earwig Scorpion(tm) (Stage 1 mayor) much easier to defeat
17. DFB1-6F6C Makes Bubble Brain(tm) (Stage 2 mayor) easier to defeat
18. 3C29-0704 + 3C29-0764 Weapons status gauge remains at current level after a weapon is selected
19. CBAF-D7AD + DFA4-DDDD Enemies shoot at you more
Friday, May 15, 2009
Goof Troop
1. D0C0-3FA8 + B3C9-3DD8 4 hearts give you a life
2. D4C0-3FA8 + B3C9-3DD8 2 hearts give you a life
3. D4A8-4762 2 hearts from cherries
4. D0A8-47A2 4 hearts from bananas
5. DFA8-47A2 1 heart from bananas
6. C96F-3F6C Infinite lives
7. DBCD-146D Start with 9 lives
8. D1CD-146D Start with 6 lives
9. DFCD-146D Start with 1 life
10. D46F-C70E + E264-C70E Goofy(tm) has quicker left-right
2. D4C0-3FA8 + B3C9-3DD8 2 hearts give you a life
3. D4A8-4762 2 hearts from cherries
4. D0A8-47A2 4 hearts from bananas
5. DFA8-47A2 1 heart from bananas
6. C96F-3F6C Infinite lives
7. DBCD-146D Start with 9 lives
8. D1CD-146D Start with 6 lives
9. DFCD-146D Start with 1 life
10. D46F-C70E + E264-C70E Goofy(tm) has quicker left-right
Thursday, May 14, 2009
Gods
1. 1DE7-31E8 Shields last until at least end of the world--if you get stuck, switch off
2. C269-C1EB Infinite lives
3. A284-35EC Items you can afford in the shops are free
4. DF3C-4073 Start with 2 lives
5. D93C-4073 Start with 6 lives
6. DB3C-4073 Start with 10 lives
2. C269-C1EB Infinite lives
3. A284-35EC Items you can afford in the shops are free
4. DF3C-4073 Start with 2 lives
5. D93C-4073 Start with 6 lives
6. DB3C-4073 Start with 10 lives
Wednesday, May 13, 2009
George Foreman's KO Boxing
1. 566D-07DD Time goes slower
2. DC6D-07DD Time speeds up
3. CB62-040F + 5662-046F Time stands still
4. 6D25-A464 Infinite super punch after getting it
5. 4D6C-D70D Both players start with 1/2x energy
6. C228-A764 + 5728-A7A4 + 622A-AFA4 + 572A-A4D4 Damage inflicted by your opponent affects him (your energy may go down slightly, too)
2. DC6D-07DD Time speeds up
3. CB62-040F + 5662-046F Time stands still
4. 6D25-A464 Infinite super punch after getting it
5. 4D6C-D70D Both players start with 1/2x energy
6. C228-A764 + 5728-A7A4 + 622A-AFA4 + 572A-A4D4 Damage inflicted by your opponent affects him (your energy may go down slightly, too)
Tuesday, May 12, 2009
F-Zero
1. A96E-A4A4 Infinite spare machines
2. DF6C-0F0A Start with 1 spare machine
3. D96C-0F0A Start with 5 spare machines
4. DB6C-0F0A Start with 9 spare machines
5. D484-D404 Infinite turbos
6. CB3C-0FA4 + DF3C-04D4 Always rank #1--except if you blow up
2. DF6C-0F0A Start with 1 spare machine
3. D96C-0F0A Start with 5 spare machines
4. DB6C-0F0A Start with 9 spare machines
5. D484-D404 Infinite turbos
6. CB3C-0FA4 + DF3C-04D4 Always rank #1--except if you blow up
Monday, May 11, 2009
Firepower 2000
1. D4B3-1764 Start at level 2
2. D7B3-1764 Start at level 3
3. D0B3-1764 Start at level 4
4. D9B3-1764 Start at level 5
5. D1B3-1764 Start at level 6
6. DF69-1DAF Start with 1 life instead of 4
7. D469-1DAF Start with 2 lives
8. D769-1DAF Start with 3 lives
9. D969-1DAF Start with 5 lives
10. D569-1DAF Start with 7 lives
11. DC69-1DAF Start with 10 lives
12. DE69-1DAF Start with 15 lives
13. FB69-1DAF Start with 25 lives
14. 7469-1DAF Start with 50 lives
15. 0869-1DAF Start with 75 lives
16. 1069-1DAF Start with 100 lives
17. 8263-4DDF Infinite lives
18. D765-146F Start with bullet strength at 3 instead of 1
19. D165-146F Start with bullet strength at 6
20. D761-14DF Start with flame strength at 3 instead of 1
21. D161-14DF Start with flame strength at 6
22. DD61-14DF Start with flame strength at 0
23. D761-176F Start with plasma strength at 3 instead of 1
24. D161-176F Start with plasma strength at 6
25. DD61-176F Start with plasma strength at 0
26. DF65-1FDF Start with laser strength at 1 instead of 0
27. D765-1FDF Start with laser strength at 3
28. D165-1FDF Start with laser strength at 6
29. DF66-1DDF Start with ionic strength at 1 instead of 0
30. D766-1DDF Start with ionic strength at 3
31. D166-1DDF Start with ionic strength at 6
32. 8267-170F Loss of vehicle does not reduce bullet strength
33. 826E-470F Loss of vehicle does not reduce flame strength
34. 826D-170F Loss of vehicle does not reduce plasma strength
35. 826F-170F Loss of vehicle does not reduce laser strength
36. 8264-170F Loss of vehicle does not reduce ionic strength
37. DF8B-CD07 Bubble shield lasts for 4 seconds instead of 12
38. D48B-CD07 Bubble shield lasts for 8 seconds
39. D08B-CD07 Bubble shield lasts for 16 seconds
40. D68B-CD07 Bubble shield lasts for 32 seconds
41. FD8B-CD07 Bubble shield lasts for 64 seconds
42. C2CB-3FD4 Bubble shield on jeep lasts until end of level
43. C2CF-1464 Bubble shield on helicopter lasts until end of level
2. D7B3-1764 Start at level 3
3. D0B3-1764 Start at level 4
4. D9B3-1764 Start at level 5
5. D1B3-1764 Start at level 6
6. DF69-1DAF Start with 1 life instead of 4
7. D469-1DAF Start with 2 lives
8. D769-1DAF Start with 3 lives
9. D969-1DAF Start with 5 lives
10. D569-1DAF Start with 7 lives
11. DC69-1DAF Start with 10 lives
12. DE69-1DAF Start with 15 lives
13. FB69-1DAF Start with 25 lives
14. 7469-1DAF Start with 50 lives
15. 0869-1DAF Start with 75 lives
16. 1069-1DAF Start with 100 lives
17. 8263-4DDF Infinite lives
18. D765-146F Start with bullet strength at 3 instead of 1
19. D165-146F Start with bullet strength at 6
20. D761-14DF Start with flame strength at 3 instead of 1
21. D161-14DF Start with flame strength at 6
22. DD61-14DF Start with flame strength at 0
23. D761-176F Start with plasma strength at 3 instead of 1
24. D161-176F Start with plasma strength at 6
25. DD61-176F Start with plasma strength at 0
26. DF65-1FDF Start with laser strength at 1 instead of 0
27. D765-1FDF Start with laser strength at 3
28. D165-1FDF Start with laser strength at 6
29. DF66-1DDF Start with ionic strength at 1 instead of 0
30. D766-1DDF Start with ionic strength at 3
31. D166-1DDF Start with ionic strength at 6
32. 8267-170F Loss of vehicle does not reduce bullet strength
33. 826E-470F Loss of vehicle does not reduce flame strength
34. 826D-170F Loss of vehicle does not reduce plasma strength
35. 826F-170F Loss of vehicle does not reduce laser strength
36. 8264-170F Loss of vehicle does not reduce ionic strength
37. DF8B-CD07 Bubble shield lasts for 4 seconds instead of 12
38. D48B-CD07 Bubble shield lasts for 8 seconds
39. D08B-CD07 Bubble shield lasts for 16 seconds
40. D68B-CD07 Bubble shield lasts for 32 seconds
41. FD8B-CD07 Bubble shield lasts for 64 seconds
42. C2CB-3FD4 Bubble shield on jeep lasts until end of level
43. C2CF-1464 Bubble shield on helicopter lasts until end of level
Sunday, May 10, 2009
Final Fight 3
1. C2F9-84DF Infinite time
2. CBB5-5D07 + 46B5-5D67 + DDB5-5DA7 + 4BB5-5F07 Instant super energy
3. 3C6C-84AF Infinite lives
4. 106E-5467 Everyone does massive damage
2. CBB5-5D07 + 46B5-5D67 + DDB5-5DA7 + 4BB5-5F07 Instant super energy
3. 3C6C-84AF Infinite lives
4. 106E-5467 Everyone does massive damage
Saturday, May 9, 2009
Final Fight 2
1. DDCE-1D6B Infinite lives
2. DDCF-C7D6 Start with 1 life
3. D4CF-C7D6 Start with 3 lives
4. D1CF-C7D6 Start with 7 lives
5. DBCF-C7D6 Start with 10 lives
6. DDA0-1DDC Infinite time
7. D4A0-1DDC Faster timer
8. 0DED-1DAC Barbecue restores vitality 50% instead of 95%
9. DDED-1DAC Barbecue worth nothing
10. 6DEE-470C Soft drink restores vitality 95%
11. DDEE-470C Soft drink worth nothing
12. 33C5-1404 Both players can select same character
13. DDB4-4708 Players 1 and 2 can't harm each other in a 2-player game
14. D46A-14AF Slow motion--SWITCH OFF EFFECTS UNTIL PLAY BEGINS
15. DFCC-C4DB Hitting someone with your super move makes you invincible
16. 0DCC-C4DB Hitting someone with your super move uses all your energy
2. DDCF-C7D6 Start with 1 life
3. D4CF-C7D6 Start with 3 lives
4. D1CF-C7D6 Start with 7 lives
5. DBCF-C7D6 Start with 10 lives
6. DDA0-1DDC Infinite time
7. D4A0-1DDC Faster timer
8. 0DED-1DAC Barbecue restores vitality 50% instead of 95%
9. DDED-1DAC Barbecue worth nothing
10. 6DEE-470C Soft drink restores vitality 95%
11. DDEE-470C Soft drink worth nothing
12. 33C5-1404 Both players can select same character
13. DDB4-4708 Players 1 and 2 can't harm each other in a 2-player game
14. D46A-14AF Slow motion--SWITCH OFF EFFECTS UNTIL PLAY BEGINS
15. DFCC-C4DB Hitting someone with your super move makes you invincible
16. 0DCC-C4DB Hitting someone with your super move uses all your energy
Friday, May 8, 2009
Final Fight
1. A9C3-6F66 + D433-0D6F Infinite lives
2. 29A1-0DA1 + DDCF-A4AC Infinite energy, except against special weapons (e.g., knife) and special by bad guys (e.g., Andore(tm)'s headlock and jump attack)
3. A2C0-A7D0 Stop timer
4. D4C9-AFD0 Slower timer
5. DDC9-AFD0 Faster timer
6. DD8D-6F06 Any food restores all energy
7. DFC8-D4A1 Start with 2 credits
8. D9C8-D4A1 Start with 6 credits
9. DBC8-D4A1 Start with 10 credits
2. 29A1-0DA1 + DDCF-A4AC Infinite energy, except against special weapons (e.g., knife) and special by bad guys (e.g., Andore(tm)'s headlock and jump attack)
3. A2C0-A7D0 Stop timer
4. D4C9-AFD0 Slower timer
5. DDC9-AFD0 Faster timer
6. DD8D-6F06 Any food restores all energy
7. DFC8-D4A1 Start with 2 credits
8. D9C8-D4A1 Start with 6 credits
9. DBC8-D4A1 Start with 10 credits
Thursday, May 7, 2009
Final Fantasy Mystic Quest
1. 83AF-D40D Infinite cure potions
2. DDA4-D40D Cure potion restores life points to maximu
3. C96B-64AB Infinite life points--can make enemies
invincible; switch off to defeat the
4. C9B8-D4A6 Infinite ninja stars
5. C9B0-D7A6 Infinite bombs--only in battle
2. DDA4-D40D Cure potion restores life points to maximu
3. C96B-64AB Infinite life points--can make enemies
invincible; switch off to defeat the
4. C9B8-D4A6 Infinite ninja stars
5. C9B0-D7A6 Infinite bombs--only in battle
Wednesday, May 6, 2009
Final Fantasy 3
1. D15C-78E5 Start Terra with Man-eater equipped
2. F65C-78E5 Start Terra with Excalibur equipped
3. FC5C-78E5 Start Terra with Illumina equipped
4. FA5C-78E5 Start Terra with Atma equipped
5. 435C-78E5 Start Terra with Tempest equipped
6. D35C-78E5 Start Terra with Blizzard equipped
7. F75C-78E5 Start Terra with Enhancer equipped
8. 9A58-7675 Start Terra with Mithril shield equipped
9. 9258-7675 Start Terra with Gold shield equipped
10. 1F58-7675 Start Terra with Ice shield equipped
11. 1D58-7675 Start Terra with Fire shield equipped
12. 1C58-7655 Start Terra with Hairband equipped
13. 1B58-7655 Start Terra with Leather hat equipped
14. 5C58-7655 Start Terra with Circlet equipped
15. 5B58-7655 Start Terra with Mystery veil equipped
16. 5658-7655 Start Terra with Red cap equipped
17. 6658-7685 Start Terra with Silk robe equipped
18. 6B58-7685 Start Terra with Mithril vest equipped
19. 6858-7685 Start Terra with White dress equipped
20. BC58-7685 Start Terra with Genji armor equipped
21. B058-7685 Start Terra with Force armor equipped
22. 108C-EF03 + 108C-E4A3 All items in shops are free--SWITCH
OFF TO SELL ITEMS FOR GP
27. DDA4-8767 Party always has sprint shoes
31. ED30-E944 'Tonic' gives 240 HP
32. 3CB8-5DAE Most items can be used infinitely--NOT IN
BATTLE MODE--SWITCH OFF TO EXIT MENU SCREEN
33. DD97-5FDA Party always has economizer not in
battle (MP Cost 1)
34. DD90-EFDB Party always has economizer in
battle (MP cost 1)
35. D007-8DD7 Party always has super spring shoes
36. CE17-77D6 spells learned faster
Code - Alternate - Effect
AA23-54D8 - AA93-54D8 - A lot of exp after battle - level 99
AA24-E7D8 - AA94-E7D8 - Get items after every battle.(this one is really cool, you can get stuff like Excalibur and Scimitar for weapons, and Genji armors)
DC2C-E4D8 - DC9C-E4D8 - Get the maximum amount of gold
D493-54D8 - 0493-54D8 - Over 16000 exp. per battle.
D793-54D8 - 0793-54D8 - Almost 1000000 exp per battle.
AA6C-EF08 - AADC-EF08 - Party always has sprint shoes.
AAD8-EF08 - DED8-EF68 - All members Float, are Stopped, and are Reflective in battles
DD27-E7DB - DD97-E7DB - Everyone has hidden Gold Hairpin in BATTLE MODE ONLY
DD20-EFDB - DD90-EFDB - Everyone has hidden Econimizer in BATTLE MODE ONLY
DD27-5FDA - DD97-5FDA - Everyone has hidden Econimizer (NOT IN BATTLE)
DD20-5DDA - DD90-5DDA - Everyone has hidden Golden Hairpin (NOT IN BATTLE)
D0A7-8DD7 - D007-8DD7 - Super sprint shoes. Only works with sprint shoes equipped or with 'always have sprint shoes' code
AA95-EFA8 - Randomly selects number of items gained after a battle.
ED30-E944 - Tonics gives 240 HP
ED3B-E5C4 - Tincture give 240 mps
DFD8-EF68 - All members Float
D6D8-EF68 - All memeber have Haste on them
D8D8-EF68 - All members have Haste, Float, and Regen on them
D4D8-EF68 - All members are Reflective.
D7D8-EF68 - All members have Regen on them.
DBD8-EF68 - All members have Haste and Float on them.
DCD8-EF68 - All members have Haste and Regen on them.
3DD8-EF68 - All members have Float and Safe on them.
BDD8-EFD8 - All members have Reflect and Stop on them.
AADB-EDA8 - All members have increased number of HPS and MPS. Effects can be saved.
AADC-EDA8 - All chars have hidden Moogle Charm.
D762-EF68 - Vigor/Speed/Stamina/MagPwr becomes 255.
EEDB-EDA8 - HPS/MPS becomes 9999/999.
CE37-77D6 - Spells are learned at a rate of 10% (may cause graphical errors)
EE37-7DD6 - All spells are learned after 1 battle with any Esper equipped (may appear to freeze, but it will come back after a few seconds).
EE39-7DD6 - Learn the spells of equipped Esper after 1 battle.
AA90-74DD - Walk thru some walls
3B24-0703+EE39-076E+3C39-DEA7
Multiply GP and Exp. by 1000 after a battle.
EE98-EF08+6724-E708
Get tons of Gem Boxes and Dragon Horns thru a cycle..
108C-EF03+108C-E4A3
All items in shops are free--SWITCH OFF TO SELL ITEMS FOR GP
AA94-E7D8+AA94-EF08+AA94-E4D8+D794-E708
Get Paladin Shlds, Offerings, Gem Boxes, Econimizers, and other
stuff in battles
4DBE-8C88+3DB0-EC78 or 4DFE-8C88+3DF0-EC78
Faster left/right movement on world map
4DBB-EB88+3DB3-E6E8 or 4DFB-EB88+3DF3-E6E8
Faster up/down movement on world map
AA9B-E768+AA9B-E708+AA9B-E7D8+AA9B-E7A8
Switch characters after a battle. With this code it is possible
to get General Leo AND Kefka
2. F65C-78E5 Start Terra with Excalibur equipped
3. FC5C-78E5 Start Terra with Illumina equipped
4. FA5C-78E5 Start Terra with Atma equipped
5. 435C-78E5 Start Terra with Tempest equipped
6. D35C-78E5 Start Terra with Blizzard equipped
7. F75C-78E5 Start Terra with Enhancer equipped
8. 9A58-7675 Start Terra with Mithril shield equipped
9. 9258-7675 Start Terra with Gold shield equipped
10. 1F58-7675 Start Terra with Ice shield equipped
11. 1D58-7675 Start Terra with Fire shield equipped
12. 1C58-7655 Start Terra with Hairband equipped
13. 1B58-7655 Start Terra with Leather hat equipped
14. 5C58-7655 Start Terra with Circlet equipped
15. 5B58-7655 Start Terra with Mystery veil equipped
16. 5658-7655 Start Terra with Red cap equipped
17. 6658-7685 Start Terra with Silk robe equipped
18. 6B58-7685 Start Terra with Mithril vest equipped
19. 6858-7685 Start Terra with White dress equipped
20. BC58-7685 Start Terra with Genji armor equipped
21. B058-7685 Start Terra with Force armor equipped
22. 108C-EF03 + 108C-E4A3 All items in shops are free--SWITCH
OFF TO SELL ITEMS FOR GP
27. DDA4-8767 Party always has sprint shoes
31. ED30-E944 'Tonic' gives 240 HP
32. 3CB8-5DAE Most items can be used infinitely--NOT IN
BATTLE MODE--SWITCH OFF TO EXIT MENU SCREEN
33. DD97-5FDA Party always has economizer not in
battle (MP Cost 1)
34. DD90-EFDB Party always has economizer in
battle (MP cost 1)
35. D007-8DD7 Party always has super spring shoes
36. CE17-77D6 spells learned faster
Code - Alternate - Effect
AA23-54D8 - AA93-54D8 - A lot of exp after battle - level 99
AA24-E7D8 - AA94-E7D8 - Get items after every battle.(this one is really cool, you can get stuff like Excalibur and Scimitar for weapons, and Genji armors)
DC2C-E4D8 - DC9C-E4D8 - Get the maximum amount of gold
D493-54D8 - 0493-54D8 - Over 16000 exp. per battle.
D793-54D8 - 0793-54D8 - Almost 1000000 exp per battle.
AA6C-EF08 - AADC-EF08 - Party always has sprint shoes.
AAD8-EF08 - DED8-EF68 - All members Float, are Stopped, and are Reflective in battles
DD27-E7DB - DD97-E7DB - Everyone has hidden Gold Hairpin in BATTLE MODE ONLY
DD20-EFDB - DD90-EFDB - Everyone has hidden Econimizer in BATTLE MODE ONLY
DD27-5FDA - DD97-5FDA - Everyone has hidden Econimizer (NOT IN BATTLE)
DD20-5DDA - DD90-5DDA - Everyone has hidden Golden Hairpin (NOT IN BATTLE)
D0A7-8DD7 - D007-8DD7 - Super sprint shoes. Only works with sprint shoes equipped or with 'always have sprint shoes' code
AA95-EFA8 - Randomly selects number of items gained after a battle.
ED30-E944 - Tonics gives 240 HP
ED3B-E5C4 - Tincture give 240 mps
DFD8-EF68 - All members Float
D6D8-EF68 - All memeber have Haste on them
D8D8-EF68 - All members have Haste, Float, and Regen on them
D4D8-EF68 - All members are Reflective.
D7D8-EF68 - All members have Regen on them.
DBD8-EF68 - All members have Haste and Float on them.
DCD8-EF68 - All members have Haste and Regen on them.
3DD8-EF68 - All members have Float and Safe on them.
BDD8-EFD8 - All members have Reflect and Stop on them.
AADB-EDA8 - All members have increased number of HPS and MPS. Effects can be saved.
AADC-EDA8 - All chars have hidden Moogle Charm.
D762-EF68 - Vigor/Speed/Stamina/MagPwr becomes 255.
EEDB-EDA8 - HPS/MPS becomes 9999/999.
CE37-77D6 - Spells are learned at a rate of 10% (may cause graphical errors)
EE37-7DD6 - All spells are learned after 1 battle with any Esper equipped (may appear to freeze, but it will come back after a few seconds).
EE39-7DD6 - Learn the spells of equipped Esper after 1 battle.
AA90-74DD - Walk thru some walls
3B24-0703+EE39-076E+3C39-DEA7
Multiply GP and Exp. by 1000 after a battle.
EE98-EF08+6724-E708
Get tons of Gem Boxes and Dragon Horns thru a cycle..
108C-EF03+108C-E4A3
All items in shops are free--SWITCH OFF TO SELL ITEMS FOR GP
AA94-E7D8+AA94-EF08+AA94-E4D8+D794-E708
Get Paladin Shlds, Offerings, Gem Boxes, Econimizers, and other
stuff in battles
4DBE-8C88+3DB0-EC78 or 4DFE-8C88+3DF0-EC78
Faster left/right movement on world map
4DBB-EB88+3DB3-E6E8 or 4DFB-EB88+3DF3-E6E8
Faster up/down movement on world map
AA9B-E768+AA9B-E708+AA9B-E7D8+AA9B-E7A8
Switch characters after a battle. With this code it is possible
to get General Leo AND Kefka
Tuesday, May 5, 2009
Final Fantasy 2
---THERE ARE 2 VERSIONS OF THIS GAME. IF THE "A" CODES DON'T WORK
ON YOUR GAME, THEN TRY THE "B" CODES
-----------------------------------------------------------------------
Almost infinite hit points--can make big monsters (and sometimes normal monsters) invincible--switch off to defeat them
1A 82A3-6F63
1B 82AE-6F63 -----------------------------------------------------------------------
Magic power doesn't go down--only in battles, doesn't work for twins
2A 8267-0D62
2B 8267-0D62
-----------------------------------------------------------------------
---FOR CODES 3 THRU 6, IGNORE MESSAGE SAYING HOW MUCH YOU WON OR LOST
-----------------------------------------------------------------------
Get at least 150 gold pieces after each battle
3A 1B39-070E + B139-076E + 3C39-07AE
3B 1B35-0D6E + B135-0DAE + 3C35-0FDE
-----------------------------------------------------------------------
Get at least 255 gold pieces after each battle Get at least 256 gold pieces after each battle
4A 1B39-070E + EE39-076E + 3C39-07AE
4B 3335-076E -----------------------------------------------------------------------
Get at least 65,536 gold pieces after each battle
5A 3335-0D6E
5B 3336-0FAE
-----------------------------------------------------------------------
Money doesn't decrease if you run away from a battle
6A C262-DF03 + C262-D763
6B C262-DF03 + C262-D763
-----------------------------------------------------------------------
Money doesn't decrease in shops
7A C2AD-AD69 + C3AD-AFA9
7B C2AD-AD69 + C3AD-AFA9
ON YOUR GAME, THEN TRY THE "B" CODES
-----------------------------------------------------------------------
Almost infinite hit points--can make big monsters (and sometimes normal monsters) invincible--switch off to defeat them
1A 82A3-6F63
1B 82AE-6F63 -----------------------------------------------------------------------
Magic power doesn't go down--only in battles, doesn't work for twins
2A 8267-0D62
2B 8267-0D62
-----------------------------------------------------------------------
---FOR CODES 3 THRU 6, IGNORE MESSAGE SAYING HOW MUCH YOU WON OR LOST
-----------------------------------------------------------------------
Get at least 150 gold pieces after each battle
3A 1B39-070E + B139-076E + 3C39-07AE
3B 1B35-0D6E + B135-0DAE + 3C35-0FDE
-----------------------------------------------------------------------
Get at least 255 gold pieces after each battle Get at least 256 gold pieces after each battle
4A 1B39-070E + EE39-076E + 3C39-07AE
4B 3335-076E -----------------------------------------------------------------------
Get at least 65,536 gold pieces after each battle
5A 3335-0D6E
5B 3336-0FAE
-----------------------------------------------------------------------
Money doesn't decrease if you run away from a battle
6A C262-DF03 + C262-D763
6B C262-DF03 + C262-D763
-----------------------------------------------------------------------
Money doesn't decrease in shops
7A C2AD-AD69 + C3AD-AFA9
7B C2AD-AD69 + C3AD-AFA9
Monday, May 4, 2009
Fatal Fury 2
1. DD7E 7FDD Infinite time
2. D47E 7FDD Timer is 2x fast
3. D77E 7FDD Timer is 3x fast
4. C250 7FA7 Computer can't win a round--except last round--game ends after 4 rounds
8. CB85 E40F + D685 E46F + DD85 E4AF Player 1 is Billy Kane
9. DB85 E46F + CB85 E40F + DD85 E4AF Player 1 is Axel Hawk
10. CB85 E40F +DD85-E4AF + DC85-E46F Player 1 is Lawrence B
11. D885 E46F + CB85 E40F + DD85 E4AF Player 1 is Wolfgang Krauser
12. CB82 E40F + D682 E46F + DD82 E4AF Player 2 is Billy Kane
13. DB82 E46F + CB82-E40F + DD82-E4AF Player 2 is Axel Hawk
14. DC82 E46F + CB82-E40F + DD82-E4AF Player 2 is Lawrence B
15. D882 E46F + CB82 E40F + DD82 E4AF Player 2 is Wolfgang Krauser
CODES 16 AND 17 AFFECT STRAIGHT-UP JUMPS ONLY
16. FDD5-EFCB Super jump--player 1
17. EED5-EFCB Bogus jump--player 1
18. 6D7D-54AD Infinite energy--player 1
FOR CODE 19, TURN EFFECTS OFF AFTER YOU PRESS START IN
CODESCREEN AND KEEP OFF UNTIL CHARACTER SELECT SCREEN
19. 7D78-770D Start with 1/2 energy
2. D47E 7FDD Timer is 2x fast
3. D77E 7FDD Timer is 3x fast
4. C250 7FA7 Computer can't win a round--except last round--game ends after 4 rounds
8. CB85 E40F + D685 E46F + DD85 E4AF Player 1 is Billy Kane
9. DB85 E46F + CB85 E40F + DD85 E4AF Player 1 is Axel Hawk
10. CB85 E40F +DD85-E4AF + DC85-E46F Player 1 is Lawrence B
11. D885 E46F + CB85 E40F + DD85 E4AF Player 1 is Wolfgang Krauser
12. CB82 E40F + D682 E46F + DD82 E4AF Player 2 is Billy Kane
13. DB82 E46F + CB82-E40F + DD82-E4AF Player 2 is Axel Hawk
14. DC82 E46F + CB82-E40F + DD82-E4AF Player 2 is Lawrence B
15. D882 E46F + CB82 E40F + DD82 E4AF Player 2 is Wolfgang Krauser
CODES 16 AND 17 AFFECT STRAIGHT-UP JUMPS ONLY
16. FDD5-EFCB Super jump--player 1
17. EED5-EFCB Bogus jump--player 1
18. 6D7D-54AD Infinite energy--player 1
FOR CODE 19, TURN EFFECTS OFF AFTER YOU PRESS START IN
CODESCREEN AND KEEP OFF UNTIL CHARACTER SELECT SCREEN
19. 7D78-770D Start with 1/2 energy
Sunday, May 3, 2009
Fatal Fury
MUST TURN OFF CODE 1 ON BONUS ROUNDS
1. DFA5-64DF Win 1 bout to win the match instead of 2 out of 3
2. FDC7-AFAF 10 seconds to complete bonus rounds
3. 7DC7-AFAF 30 seconds to complete bonus rounds
4. 09C7-AFAF 45 seconds to complete bonus rounds
5. 1DC7-AFAF 60 seconds to complete bonus rounds
6. BDC7-AFAF 90 seconds to complete bonus rounds
FOR CODES 7 THRU 14 TO WORK, YOU MUST SELECT THE WEST SUBWAY
7. BAB4-6DAD + D7BC-A46D Always fight Richard Myer(tm)
8. BAB4-6DAD + D0BC-A46D Always fight Michael Max(tm)
9. BAB4-6DAD + D9BC-A46D Always fight Duck King(tm)
10. BAB4-6DAD + D1BC-A46D Always fight Tung Fu Rue(tm)
11. BAB4-6DAD + D5BC-A46D Always fight Hwa Jai(tm)
12. BAB4-6DAD + D6BC-A46D Always fight Raiden(tm)
13. BAB4-6DAD + DBBC-A46D Always fight Billy Kane(tm)
14. BAB4-6DAD + DCBC-A46D Always fight Geese Howard(tm)
15. F6CD-A4AF Both players start with 1/4 health
16. 7DCD-A4AF Both players start with 1/2 health
17. 06CD-A4AF Both players start with 3/4 health
18. C2A9-D40F Player 1 takes minimum damage
19. C2A2-DF6F Player 2 or computer takes minimum damage
1. DFA5-64DF Win 1 bout to win the match instead of 2 out of 3
2. FDC7-AFAF 10 seconds to complete bonus rounds
3. 7DC7-AFAF 30 seconds to complete bonus rounds
4. 09C7-AFAF 45 seconds to complete bonus rounds
5. 1DC7-AFAF 60 seconds to complete bonus rounds
6. BDC7-AFAF 90 seconds to complete bonus rounds
FOR CODES 7 THRU 14 TO WORK, YOU MUST SELECT THE WEST SUBWAY
7. BAB4-6DAD + D7BC-A46D Always fight Richard Myer(tm)
8. BAB4-6DAD + D0BC-A46D Always fight Michael Max(tm)
9. BAB4-6DAD + D9BC-A46D Always fight Duck King(tm)
10. BAB4-6DAD + D1BC-A46D Always fight Tung Fu Rue(tm)
11. BAB4-6DAD + D5BC-A46D Always fight Hwa Jai(tm)
12. BAB4-6DAD + D6BC-A46D Always fight Raiden(tm)
13. BAB4-6DAD + DBBC-A46D Always fight Billy Kane(tm)
14. BAB4-6DAD + DCBC-A46D Always fight Geese Howard(tm)
15. F6CD-A4AF Both players start with 1/4 health
16. 7DCD-A4AF Both players start with 1/2 health
17. 06CD-A4AF Both players start with 3/4 health
18. C2A9-D40F Player 1 takes minimum damage
19. C2A2-DF6F Player 2 or computer takes minimum damage
Saturday, May 2, 2009
Faceball 2000
1. DFB6-6461 Start with 1 life instead of 3
2. D9B6-6461 Start with 5 lives
3. D5B6-6461 Start with 7 lives
4. DBB6-6461 Start with 9 lives
5. FBB6-6461 Start with 25 lives
6. 74B6-6461 Start with 50 lives
7. 08B6-6461 Start with 75 lives
8. 17B6-6461 Start with 99 lives
9. EEB6-6461 Start with 255 lives
10. 89AB-D708 Infinite lives
11. CBB5-6406 + DFB5-6466 Start each Cyberzone(tm) level with 1 tag required
12. CBB5-6406 + D9B5-6466 Start each Cyberzone level with 5 tags required
13. CBB5-6406 + F0B5-6466 Start each Cyberzone level with 20 tags required
14. CBB5-6406 + F3B5-6466 Start each Cyberzone level with 30 tags required
15. CBB5-6406 + 7AB5-6466 Start each Cyberzone level with 60 tags required
16. CBB5-6406 + 9CB5-6466 Start each Cyberzone level with 90 tags required
17. C282-0706 + DFCE-0468 Start Cyberzone mode on zone 1 level 2
18. C282-0706 + D4CE-0468 Start Cyberzone mode on zone 1 level 3
19. C282-0706 + D7CE-0468 Start Cyberzone mode on zone 1 level 4
20. C282-0706 + D0CE-0468 Start Cyberzone mode on zone 1 level 5
21. C282-0706 + D9CE-0468 Start Cyberzone mode on zone 1 bonus level
22. C282-0706 + D1CE-0468 Start Cyberzone mode on zone 2 level 6
23. C282-0706 + D5CE-0468 Start Cyberzone mode on zone 2 level 7
24. C282-0706 + D6CE-0468 Start Cyberzone mode on zone 2 level 8
25. C282-0706 + DBCE-0468 Start Cyberzone mode on zone 2 level 9
26. C282-0706 + DCCE-0468 Start Cyberzone mode on zone 2 level 10
27. C282-0706 + D8CE-0468 Start Cyberzone mode on zone 2 bonus level
28. C282-0706 + DACE-0468 Start Cyberzone mode on zone 3 level 11
29. C282-0706 + D2CE-0468 Start Cyberzone mode on zone 3 level 12
30. C282-0706 + D3CE-0468 Start Cyberzone mode on zone 3 level 13
31. C282-0706 + DECE-0468 Start Cyberzone mode on zone 3 level 14
32. C282-0706 + FDCE-0468 Start Cyberzone mode on zone 3 level 15
33. C282-0706 + FFCE-0468 Start Cyberzone mode on zone 3 bonus level
34. C282-0706 + F4CE-0468 Start Cyberzone mode on zone 4 level 16
35. C282-0706 + F7CE-0468 Start Cyberzone mode on zone 4 level 17
36. C282-0706 + F0CE-0468 Start Cyberzone mode on zone 4 level 18
37. C282-0706 + F9CE-0468 Start Cyberzone mode on zone 4 level 19
38. C282-0706 + F1CE-0468 Start Cyberzone mode on zone 4 level 20
39. C282-0706 + F5CE-0468 Start Cyberzone mode on zone 4 bonus level
40. C282-0706 + F6CE-0468 Start Cyberzone mode on zone 5 level 21
41. C282-0706 + FBCE-0468 Start Cyberzone mode on zone 5 level 22
42. C282-0706 + FCCE-0468 Start Cyberzone mode on zone 5 level 23
43. C282-0706 + F8CE-0468 Start Cyberzone mode on zone 5 level 24
44. C282-0706 + FACE-0468 Start Cyberzone mode on zone 5 level 25
45. C282-0706 + F2CE-0468 Start Cyberzone mode on zone 5 bonus level
46. C282-0706 + F3CE-0468 Start Cyberzone mode on zone 6 level 26
47. C282-0706 + FECE-0468 Start Cyberzone mode on zone 6 level 27
48. C282-0706 + 4DCE-0468 Start Cyberzone mode on zone 6 level 28
49. C282-0706 + 4FCE-0468 Start Cyberzone mode on zone 6 level 29
50. C282-0706 + 44CE-0468 Start Cyberzone mode on zone 6 level 30
51. C282-0706 + 47CE-0468 Start Cyberzone mode on zone 6 bonus level
52. C282-0706 + 40CE-0468 Start Cyberzone mode on zone 7 level 31
53. C282-0706 + 49CE-0468 Start Cyberzone mode on zone 7 level 32
54. C282-0706 + 41CE-0468 Start Cyberzone mode on zone 7 level 33
55. C282-0706 + 45CE-0468 Start Cyberzone mode on zone 7 level 34
56. C282-0706 + 46CE-0468 Start Cyberzone mode on zone 7 level 35
57. C282-0706 + 4BCE-0468 Start Cyberzone mode on zone 7 bonus level
58. C282-0706 + 4CCE-0468 Start Cyberzone mode on zone 8 level 36
59. C282-0706 + 48CE-0468 Start Cyberzone mode on zone 8 level 37
60. C282-0706 + 4ACE-0468 Start Cyberzone mode on zone 8 level 38
61. C282-0706 + 42CE-0468 Start Cyberzone mode on zone 8 level 39
62. C282-0706 + 43CE-0468 Start Cyberzone mode on zone 8 level 40
63. C282-0706 + 4ECE-0468 Start Cyberzone mode on zone 8 level 41
64. 1061-DD52 Allow 98 seconds in zone 1 bonus level
65. 1069-6752 Allow 98 seconds in zone 2 bonus level
66. 1068-DDE3 Allow 98 seconds in zone 3 bonus level
67. 1061-A473 Allow 98 seconds in zone 4 bonus level
68. A66C-047E Allow 198 seconds in zone 5 bonus level
69. A6B1-D45A Allow 198 seconds in zone 6 bonus level
70. A6B0-AF7A Allow 198 seconds in zone 7 bonus level
71. B9B1-6F01 Only need 8 tags to win in arena mode instead of 10 (start with 2 instead of 0)
2. D9B6-6461 Start with 5 lives
3. D5B6-6461 Start with 7 lives
4. DBB6-6461 Start with 9 lives
5. FBB6-6461 Start with 25 lives
6. 74B6-6461 Start with 50 lives
7. 08B6-6461 Start with 75 lives
8. 17B6-6461 Start with 99 lives
9. EEB6-6461 Start with 255 lives
10. 89AB-D708 Infinite lives
11. CBB5-6406 + DFB5-6466 Start each Cyberzone(tm) level with 1 tag required
12. CBB5-6406 + D9B5-6466 Start each Cyberzone level with 5 tags required
13. CBB5-6406 + F0B5-6466 Start each Cyberzone level with 20 tags required
14. CBB5-6406 + F3B5-6466 Start each Cyberzone level with 30 tags required
15. CBB5-6406 + 7AB5-6466 Start each Cyberzone level with 60 tags required
16. CBB5-6406 + 9CB5-6466 Start each Cyberzone level with 90 tags required
17. C282-0706 + DFCE-0468 Start Cyberzone mode on zone 1 level 2
18. C282-0706 + D4CE-0468 Start Cyberzone mode on zone 1 level 3
19. C282-0706 + D7CE-0468 Start Cyberzone mode on zone 1 level 4
20. C282-0706 + D0CE-0468 Start Cyberzone mode on zone 1 level 5
21. C282-0706 + D9CE-0468 Start Cyberzone mode on zone 1 bonus level
22. C282-0706 + D1CE-0468 Start Cyberzone mode on zone 2 level 6
23. C282-0706 + D5CE-0468 Start Cyberzone mode on zone 2 level 7
24. C282-0706 + D6CE-0468 Start Cyberzone mode on zone 2 level 8
25. C282-0706 + DBCE-0468 Start Cyberzone mode on zone 2 level 9
26. C282-0706 + DCCE-0468 Start Cyberzone mode on zone 2 level 10
27. C282-0706 + D8CE-0468 Start Cyberzone mode on zone 2 bonus level
28. C282-0706 + DACE-0468 Start Cyberzone mode on zone 3 level 11
29. C282-0706 + D2CE-0468 Start Cyberzone mode on zone 3 level 12
30. C282-0706 + D3CE-0468 Start Cyberzone mode on zone 3 level 13
31. C282-0706 + DECE-0468 Start Cyberzone mode on zone 3 level 14
32. C282-0706 + FDCE-0468 Start Cyberzone mode on zone 3 level 15
33. C282-0706 + FFCE-0468 Start Cyberzone mode on zone 3 bonus level
34. C282-0706 + F4CE-0468 Start Cyberzone mode on zone 4 level 16
35. C282-0706 + F7CE-0468 Start Cyberzone mode on zone 4 level 17
36. C282-0706 + F0CE-0468 Start Cyberzone mode on zone 4 level 18
37. C282-0706 + F9CE-0468 Start Cyberzone mode on zone 4 level 19
38. C282-0706 + F1CE-0468 Start Cyberzone mode on zone 4 level 20
39. C282-0706 + F5CE-0468 Start Cyberzone mode on zone 4 bonus level
40. C282-0706 + F6CE-0468 Start Cyberzone mode on zone 5 level 21
41. C282-0706 + FBCE-0468 Start Cyberzone mode on zone 5 level 22
42. C282-0706 + FCCE-0468 Start Cyberzone mode on zone 5 level 23
43. C282-0706 + F8CE-0468 Start Cyberzone mode on zone 5 level 24
44. C282-0706 + FACE-0468 Start Cyberzone mode on zone 5 level 25
45. C282-0706 + F2CE-0468 Start Cyberzone mode on zone 5 bonus level
46. C282-0706 + F3CE-0468 Start Cyberzone mode on zone 6 level 26
47. C282-0706 + FECE-0468 Start Cyberzone mode on zone 6 level 27
48. C282-0706 + 4DCE-0468 Start Cyberzone mode on zone 6 level 28
49. C282-0706 + 4FCE-0468 Start Cyberzone mode on zone 6 level 29
50. C282-0706 + 44CE-0468 Start Cyberzone mode on zone 6 level 30
51. C282-0706 + 47CE-0468 Start Cyberzone mode on zone 6 bonus level
52. C282-0706 + 40CE-0468 Start Cyberzone mode on zone 7 level 31
53. C282-0706 + 49CE-0468 Start Cyberzone mode on zone 7 level 32
54. C282-0706 + 41CE-0468 Start Cyberzone mode on zone 7 level 33
55. C282-0706 + 45CE-0468 Start Cyberzone mode on zone 7 level 34
56. C282-0706 + 46CE-0468 Start Cyberzone mode on zone 7 level 35
57. C282-0706 + 4BCE-0468 Start Cyberzone mode on zone 7 bonus level
58. C282-0706 + 4CCE-0468 Start Cyberzone mode on zone 8 level 36
59. C282-0706 + 48CE-0468 Start Cyberzone mode on zone 8 level 37
60. C282-0706 + 4ACE-0468 Start Cyberzone mode on zone 8 level 38
61. C282-0706 + 42CE-0468 Start Cyberzone mode on zone 8 level 39
62. C282-0706 + 43CE-0468 Start Cyberzone mode on zone 8 level 40
63. C282-0706 + 4ECE-0468 Start Cyberzone mode on zone 8 level 41
64. 1061-DD52 Allow 98 seconds in zone 1 bonus level
65. 1069-6752 Allow 98 seconds in zone 2 bonus level
66. 1068-DDE3 Allow 98 seconds in zone 3 bonus level
67. 1061-A473 Allow 98 seconds in zone 4 bonus level
68. A66C-047E Allow 198 seconds in zone 5 bonus level
69. A6B1-D45A Allow 198 seconds in zone 6 bonus level
70. A6B0-AF7A Allow 198 seconds in zone 7 bonus level
71. B9B1-6F01 Only need 8 tags to win in arena mode instead of 10 (start with 2 instead of 0)
Friday, May 1, 2009
F1 ROC: Race Of Champions
1. BA26-A44F Start player with no money instead of $500
2. 3C26-AF4F + CB26-AF1F + D426-AF3F Start player with $5,240
3. 3C26-AF4F + CB26-AF1F + D626-AF3F Start player with $20,600
4. 3C26-AF4F + CB26-AF1F + 0D26-AF3F Start player with $163,960
5. 3C26-AF4F + CB26-AF1F + 6D26-AF3F Start player with $327,800
6. 3C26-AF4F + CB26-AF1F + EE26-AF3F Start player with $652,920
7. C9A8-07DD No damage when hitting walls
8. C922-0FDD No damage when hitting other cars
9. DDEE-6F21 Normal tires are free
10. DDEE-6491 Hi-grip tires are free
11. DDEE-6F91 Rain tires are free
12. DDED-A491 2L nitro is free
13. DDED-A421 3L nitro is free
14. DDED-A791 4L nitro is free
15. DDEE-6721 + DDED-ADF1 Ford V-8 engine is free
16. DDED-AD91 + DDED-ADB1 Ilmoa V-8 engine is free
17. DDED-AD21 + DDED-AFF1 Remart V-10 engine is free
18. DDE3-6791 Low DF rear wing is free
19. DDEE-6D91 + DDEE-6DB1 High DF rear wing is free
20. DDE3-6D21 Low DF front wing is free
21. DDE3-6F21 + DDE3-64F1 High DF front wing is free
22. DDE3-6491 + DDE3-64B1 Special-L front wing is free
23. DDE2-6421 Small diffuser is free
24. DDE2-6721 Large diffuser is free
25. DDE3-6D91 + DDE3-6DB1 Special diffuser is free
26. DDE2-6F21 Hard suspension is free
27. DDE2-6491 + DDE2-64B1 Active suspension is free
28. DDE2-6D91 Carbon brakes are free
29. DDE2-6D21 + DDE2-6FF1 Antilock brakes are free
30. DDEA-6491 5-speed transmission is free
31. DDEA-6421 + DDEA-67F1 6-speed transmission is free
32. DDEA-6791 + DDEA-67B1 7-speed transmission is free
33. DDEA-6D21 + DDEA-6FF1 Type 2 chassis is free
34. DDEA-6F91 + DDEA-6FB1 Type 3 chassis is free
2. 3C26-AF4F + CB26-AF1F + D426-AF3F Start player with $5,240
3. 3C26-AF4F + CB26-AF1F + D626-AF3F Start player with $20,600
4. 3C26-AF4F + CB26-AF1F + 0D26-AF3F Start player with $163,960
5. 3C26-AF4F + CB26-AF1F + 6D26-AF3F Start player with $327,800
6. 3C26-AF4F + CB26-AF1F + EE26-AF3F Start player with $652,920
7. C9A8-07DD No damage when hitting walls
8. C922-0FDD No damage when hitting other cars
9. DDEE-6F21 Normal tires are free
10. DDEE-6491 Hi-grip tires are free
11. DDEE-6F91 Rain tires are free
12. DDED-A491 2L nitro is free
13. DDED-A421 3L nitro is free
14. DDED-A791 4L nitro is free
15. DDEE-6721 + DDED-ADF1 Ford V-8 engine is free
16. DDED-AD91 + DDED-ADB1 Ilmoa V-8 engine is free
17. DDED-AD21 + DDED-AFF1 Remart V-10 engine is free
18. DDE3-6791 Low DF rear wing is free
19. DDEE-6D91 + DDEE-6DB1 High DF rear wing is free
20. DDE3-6D21 Low DF front wing is free
21. DDE3-6F21 + DDE3-64F1 High DF front wing is free
22. DDE3-6491 + DDE3-64B1 Special-L front wing is free
23. DDE2-6421 Small diffuser is free
24. DDE2-6721 Large diffuser is free
25. DDE3-6D91 + DDE3-6DB1 Special diffuser is free
26. DDE2-6F21 Hard suspension is free
27. DDE2-6491 + DDE2-64B1 Active suspension is free
28. DDE2-6D91 Carbon brakes are free
29. DDE2-6D21 + DDE2-6FF1 Antilock brakes are free
30. DDEA-6491 5-speed transmission is free
31. DDEA-6421 + DDEA-67F1 6-speed transmission is free
32. DDEA-6791 + DDEA-67B1 7-speed transmission is free
33. DDEA-6D21 + DDEA-6FF1 Type 2 chassis is free
34. DDEA-6F91 + DDEA-6FB1 Type 3 chassis is free
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