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Sunday, May 31, 2009

John Madden Football

1. F0A2-A4DD Play clock is 20 seconds instead of 45
2. F3A2-A4DD Play clock is 30 seconds

WITH CODES 3 AND 4, THE COMPUTER WILL RUN DOWN THE PLAY CLOCK--
BEST TO USE IN 2-PLAYER MODE. THESE CODES MAY CAUSE DELAYS IN
PLAYS AND KICK-OFFS

3. 7AA2-A4DD Play clock is 60 seconds
4. 9CA2-A4DD Play clock is 90 seconds
5. D4A3-6D04 Only have 3 plays to get a first down or TD (down counter starts at 2)
6. D7A3-6D04 Only have 2 plays to get a first down or TD (down counter starts at 3)
7. D0A3-6D04 Only have 1 play to get a first down or TD (down counter starts at 4)
8. C2AB-64A4 Have infinite plays to get a first down or TD (always 1st down)
9. 3C24-A70D Infinite time-outs
10. DD69-A407 No time-outs instead of 3--player 1
11. D169-A407 6 time-outs--player 1
12. DB69-A407 9 time-outs--player 1
13. DD69-A467 No time-outs--player 2
14. D169-A467 6 time-outs--player 2
15. DB69-A467 9 time-outs--player 2
16. 82A6-AF64 Safeties worth 1 point instead of 2
17. 82A6-AF64 + 82A6-A404 Safeties worth zero
18. DDA4-0767 Touchdowns worth 0 points instead of 6
19. DFA4-0767 Touchdowns worth 1 point
20. D4A4-0767 Touchdowns worth 2 points
21. D7A4-0767 Touchdowns worth 3 points
22. D0A4-0767 Touchdowns worth 4 points
23. D9A4-0767 Touchdowns worth 5 points
24. D5A4-0767 Touchdowns worth 7 points
25. D6A4-0767 Touchdowns worth 8 points
26. DBA4-0767 Touchdowns worth 9 points
27. 3CA7-A707 + 3CA7-A767 Extra points and field goals worth zero
28. B3A7-A7A7 Extra point or field goal resets score to 0
29. CB6C-6D07 + 626C-6FD7 + 486C-6F07 + ED6C-6467 + D76C-6D67
Player 2 starts with 3 points

30. CB6C-6D07 + 626C-6FD7 + 486C-6F07 + ED6C-6467
Player 2 starts with 5 points

31. CB6C-6D07 + 626C-6FD7 + 486C-6F07 + ED6C-6467 + DB6C-6D67
Player 2 starts with 9 points

32. CB6C-6D07 + 626C-6FD7 + 486C-6F07 + ED6C-6467 + DA6C-6D67
Player 2 starts with 12 points

33. CB6C-6D07 + 626C-6FD7 + 486C-6F07 + ED6C-6467 + DE6C-6D67
Player 2 starts with 15 points

34. CB6C-6D07 + 626C-6FD7 + 486C-6F07 + ED6C-6467 + F06C-6D67
Player 2 starts with 20 points

35. CB6C-6D07 + 626C-6FD7 + 416C-6F07 + ED6C-6467 + D76C-6D67
Player 1 starts with 3 points

36. CB6C-6D07 + 626C-6FD7 + 416C-6F07 + ED6C-6467
Player 1 starts with 5 points

37. CB6C-6D07 + 626C-6FD7 + 416C-6F07 + ED6C-6467 + DB6C-6D67
Player 1 starts with 9 points

38. CB6C-6D07 + 626C-6FD7 + 416C-6F07 + ED6C-6467 + DA6C-6D67
Player 1 starts with 12 points

39. CB6C-6D07 + 626C-6FD7 + 416C-6F07 + ED6C-6467 + DE6C-6D67
Player 1 starts with 15 points

40. CB6C-6D07 + 626C-6FD7 + 416C-6F07 + ED6C-6467 + F06C-6D67
Player 1 starts with 20 points

Saturday, May 30, 2009

Joe And Mac

1. DD36-D40D Infinite lives
2. 2BBA-64D7 Infinite energy
3. CBC8-6404 + DFC8-6464 Start with 2 lives
4. CBC8-6404 + D9C8-6464 Start with 6 lives
5. CBC8-6404 + DBC8-6464 Start with 10 lives
6. DDE0-0F6F All food fully restores energy

Friday, May 29, 2009

James Bond Jr.

1. DFA0-670D Start with 1 life on the ground instead of 5
2. D7A0-670D Start with 3 lives on the ground
3. D5A0-670D Start with 7 lives on the ground
4. DBA0-670D Start with 9 lives on the ground
5. C2E0-6F0D Infinite lives on the ground
6. DF68-DDAD Start with 1 life in the air instead of 5
7. D768-DDAD Start with 3 lives in the air
8. D568-DDAD Start with 7 lives in the air
9. DB68-DDAD Start with 9 lives in the air
10. C26C-6F08 Infinite lives in the air
11. DDE7-6F6D Start with 0 grenades and darts instead of 10
12. D9E7-6F6D Start with 5 grenades and darts
13. FBE7-6F6D Start with 25 grenades and darts
14. 74E7-6F6D Start with 50 grenades and darts
15. 17E7-6F6D Start with 99 grenades and darts
16. DDA9-640D + CEE7-64AD Start with 0 darts instead of 10
17. D9A9-640D + CEE7-64AD Start with 5 darts
18. FBA9-640D + CEE7-64AD Start with 25 darts
19. 74A9-640D + CEE7-64AD Start with 50 darts
20. 17A9-640D + CEE7-64AD Start with 99 darts
21. C22A-6FBC Infinite grenades
22. C227-DDF8 Infinite darts
23. C23D-6FBC Hearts worth 0
24. CE2B-D4B6 Infinite health--but you can still be hurt by some things
25. DD34-679C Large red grenade worth 0 instead of 5
26. DC34-679C Large red grenade worth 10
27. F034-679C Large red grenade worth 20
28. F334-679C Large red grenade worth 30
29. 4634-679C Large red grenade worth 40
30. 3C3A-ADFC Small silver grenade worth 0 instead of 1
31. CBAC-6D0D + DFAC-6D6D Start on level 3
32. CBAC-6D0D + D4AC-6D6D Start on level 5
33. CBAC-6D0D + D7AC-6D6D Start on level 7
34. CBAB-67AD + D0AC-6DDD + 6DAC-6D0D Start on level 3, part 2
35. CBAB-67AD + D9AC-6DDD + 6DAC-6D0D Start on level 5, part 2
36. CBAB-67AD + D1AC-6DDD + 6DAC-6D0D Start on level 7, part 2
37. CBAB-67AD + D5AC-6DDD + 6DAC-6D0D Start on level 3, part 3
38. CBAB-67AD + D6AC-6DDD + 6DAC-6D0D Start on level 5, part 3
39. CBAB-67AD + DBAC-6DDD + 6DAC-6D0D Start on level 7, part 3

Thursday, May 28, 2009

Jack Nicklaus Golf

1 DF33-076F + DDEB-D40A Each round ends after hole 1
2 D433-076F + DFEB-D40A Each round ends after hole 2
3 D733-076F + D4EB-D40A Each round ends after hole 3
4 D033-076F + D7EB-D40A Each round ends after hole 4
5 D933-076F + D0EB-D40A Each round ends after hole 5
6 D133-076F + D9EB-D40A Each round ends after hole 6
7 D533-076F + D1EB-D40A Each round ends after hole 7
8 D633-076F + D5EB-D40A Each round ends after hole 8
9 DB33-076F + D6EB-D40A Each round ends after hole 9
10 DC33-076F + DBEB-D40A Each round ends after hole 10
11 D833-076F + DCEB-D40A Each round ends after hole 11
12 DA33-076F + D8EB-D40A Each round ends after hole 12
13 D233-076F + DAEB-D40A Each round ends after hole 13
14 D333-076F + D2EB-D40A Each round ends after hole 14
15 DE33-076F + D3EB-D40A Each round ends after hole 15
16 FD33-076F + DEEB-D40A Each round ends after hole 16
17 FF33-076F + FDEB-D40A Each round ends after hole 17
18 82BF-6707 Infinite mulligans
19 6DB2-0D07 Mulligan can be taken after any stroke
20 DDBA-0467 No mulligans allowed

Wednesday, May 27, 2009

Inspector Gadget

1. D74B E7D7 Start with 3 plungers
2. C216 5DD4 Infinite lives
3. C297 8F0F Infinite timer
4. C269 5D0D Keep coat in collisions (invincibility)

Tuesday, May 26, 2009

Indiana Jones' Greatest Adventures

Unlimited energy:
CB24-4D64

Start with very little energy:
DFC1-3707

Start with 50% energy:
D7C1-3707

Start with more energy:
DEC1-3701
Ignore energy meter.

Hearts do not restore energy:
C2B6-440F

Unlimited grenades:
C2B6-370F


Start with 5 grenades:
D9C7-CF0F

Start with 9 grenades:
DBC7-CF0F

Start with 15 grenades:
DEC7-CF0F

Can not collect more grenades:
C2B9-37DF

Start with 2 lives:
DFCC-1E83

Start with 5 lives:
D0CC-1E83

Start with 10 lives:
DBCC-1E83

Start with no continues:
D1C8-13E3

Unlimited continues:
3CAB-CE82
F0BC-173B

Monday, May 25, 2009

The Incredible Hulk

Start with 1 life:
DFBD-CD6F

Start with 2 lives:
D4BD-CD6F

Start with 6 lives:
D1BD-CD6F

Start with 9 lives:
DBBD-CD6F

Get 20 seconds from time icon:
4DB0-1F4B

Get 4 shots from gun:
D0BC-173B

Get 9 shots from gun:
DBBC-173B

Get 20 shots from gun:
F0BC-173B

Sunday, May 24, 2009

Imperium

1. DFA2-D4A4 Start with 1 life point
2. D7A2-D4A4 Start with 3 life points
3. D9BD-64D7 Start with 5 bombs
4. DBBD-64D7 Start with 9 bombs
5. 1D34-D4A1 + 1DC3-DDF7 Invincible against lesser robots, weapons and lasers

Saturday, May 23, 2009

Illusion Of Gaia

1. C2A5-44A2 Infinite energy
2. D98F-4F0C Less charge time for psycho dash
3. D98B-4DDC Less charge time for dark friar
4. F061-44DD Start with a lot more energy
5. F065-4D0D Start with 20 strength points
6. 7465-4D0D Start with 50 strength points
7. 9D65-4D0D Start with 80 strength points
8. D9AA-1F0B + E8A5-14AB Super run left/right only
9. EAA7-1D6B + D0A3-446B Super run up/down only
10. FD6B-47A3 Get 2x the energy from herbs
11. F66B-47A3 Get 3x the energy from herbs

Friday, May 22, 2009

Hyper Zone

1. D5C4-DFD1 Start with 8 lives
2. DDC4-DFD1 Start with 1 life
3. D76A-D7D5 Restore energy more quickly
4. DD6A-D7D5 Restore energy more slowly
5. 4A8A-DFD1 Infinite energy

Thursday, May 21, 2009

The Hunt For Red October

1. DD34-4761 Start with 0 bombs instead of 40
2. 1734-4761 Start with 99 bombs
3. C2AE-1404 Infinite bombs
4. DD3F-47D1 Start with 0 torpedoes instead of 60
5. 173F-47D1 Start with 99 torpedoes
6. C2A0-1D64 Infinite torpedoes
7. DD34-44D1 Start with 0 Surface-to-Air Missiles (SAMs) instead of 25
8. 7434-44D1 Start with 50 SAMs
9. 1734-44D1 Start with 99 SAMs
10. C2AB-CFD4 Infinite SAMs
11. DD34-4D61 Start with 0 Surface-to-Surface Missiles (SSMs) instead of 25
12. 7434-4D61 Start with 50 SSMs
13. 1734-4D61 Start with 99 SSMs
14. C2A7-3D64 Infinite SSMs
15. DD3F-4F61 Start with 0 Electronic Countermeasures (ECMs) instead of 2
16. 743F-4F61 Start with 50 ECMs
17. 173F-4F61 Start with 99 ECMs
18. C2AC-34D4 Infinite ECMs
19. D4BA-1F64 Start in theatre I: Caribbean
20. D1BA-1F64 Start in theatre II: North Pacifi
21. DABA-1F64 Start in theatre III: Mediterranean
22. FDBA-1F64 Start on the final mission: Return to the USSR

Wednesday, May 20, 2009

Hook

1. 3CA5-D70F Infinite power--if you fall, switch off effects, then switch back on to die
2. A268-6F03 Stop timer
3. D56B-ADA2 Time starts at 7 min.--stage 1
4. D76B-ADA2 Time starts at 3 min.--stage 1
5. D066-0FDD Start with 3 leaves
6. D466-0FDD Start with 1 leaf (you still see 2 leaves, but you can only fill 1)

Tuesday, May 19, 2009

Home Alone

1. DF2B-AFD4 Start with 1 life instead of 3
2. D42B-AFD4 Start with 2 lives
3. D92B-AFD4 Start with 5 lives
4. DB2B-AFD4 Start with 9 lives
5. 492B-AFD4 Start with 25 lives
6. 9D2B-AFD4 Start with 50 lives
7. BB2B-AFD4 Start with 99 lives
8. DD21-DFD4 Infinite lives
9. C220-D464 Infinite power
10. DF66-04A7 Extra life with 1 pizza slice instead of 8
11. D466-04A7 Extra life with 2 pizza slices
12. D766-04A7 Extra life with 3 pizza slices
13. D066-04A7 Extra life with 4 pizza slices
14. D966-04A7 Extra life with 5 pizza slices
15. D166-04A7 Extra life with 6 pizza slices
16. D566-04A7 Extra life with 7 pizza slices
17. DD2A-A76F Infinite baseballs, slingshot ammo and rifle bullets
18. 3DB1-07D5 Power boost on jumps
19. ADB1-07D5 Super power boost on jumps
20. DF23-A764 Need 1 item (instead of 24) to complete level 1
21. D923-A764 Need 5 items to complete level 1
22. FD23-A764 Need 10 items to complete level 1
23. F923-A764 Need 15 items to complete level 1
24. 4D23-A764 Need 20 items to complete level 1
25. DF23-A7A4 Need 1 item (instead of 30) to complete level 2
26. D923-A7A4 Need 5 items to complete level 2
27. FD23-A7A4 Need 10 items to complete level 2
28. F923-A7A4 Need 15 items to complete level 2
29. 4D23-A7A4 Need 20 items to complete level 2
30. 4923-A7A4 Need 25 items to complete level 2
31. DF2E-ADD4 Need 1 item (instead of 35) to complete level 3
32. D92E-ADD4 Need 5 items to complete level 3
33. FD2E-ADD4 Need 10 items to complete level 3
34. F92E-ADD4 Need 15 items to complete level 3
35. 4D2E-ADD4 Need 20 items to complete level 3
36. 492E-ADD4 Need 25 items to complete level 3
37. DF2E-AD04 Need 1 item (instead of 35) to complete level 4
38. D92E-AD04 Need 5 items to complete level 4
39. FD2E-AD04 Need 10 items to complete level 4
40. F92E-AD04 Need 15 items to complete level 4
41. 4D2E-AD04 Need 20 items to complete level 4
42. 492E-AD04 Need 25 items to complete level 4
43. DF69-DFAD + AB69-D40D + D769-D46D Start on level 2
44. D469-DFAD + AB69-D40D + D769-D46D Start on level 3
45. D769-DFAD + AB69-D40D + D769-D46D Start on level 4

Monday, May 18, 2009

Hole-in-One Golf

1. 4A6C-6D69 No penalty if you land in water or out of bounds
2. DF6F-0D00 Always start hole with 1-shot penalty
3. D56C-A401 Max 7 strokes per hole
4. D96C-A401 Max 5 strokes per hole

Sunday, May 17, 2009

Harley's Humongous Adventure

1. DFCF-A7F1 Start with 2 lives
2. D9CF-A7F1 Start with 6 lives
3. FDCF-A7F1 Start with 11 lives
4. 49CF-A7F1 Start with 26 lives
5. 9DCF-A7F1 Start with 51 lives
6. BBCF-A7F1 Start with 100 lives
7. C2C8-07B5 Infinite lives
8. D6CF-ADB1 Start with 4 hearts
9. DCCF-ADB1 Start with 5 hearts
10. C2C0-0DB5 Protection against some hazards
11. FD22-6415 Start with 10 of every weapon
12. 4922-6415 Start with 25 of every weapon
13. 9D22-6415 Start with 50 of every weapon
14. BB22-6415 Start with 99 of every weapon
15. D98D-DDB9 Get only 5 ammo from a weapon power-up
16. 4D8D-DDB9 Get 20 ammo from a weapon power-up
17. 7D8D-DDB9 Get 30 ammo from a weapon power-up
18. 0D8D-DDB9 Get 40 ammo from a weapon power-up
19. 9D8D-DDB9 Get 50 ammo from a weapon power-up
20. DD87-A4B0 Infinite ammo
21. F08C-A704 20 seconds to collect power-ups on level 1
22. 7A8C-A704 60 seconds to collect power-ups on level 1
23. 9C8C-A704 90 seconds to collect power-ups on level 1
24. 7A88-A7D4 60 seconds to complete the Vent level
25. 3C83-ADA4 Infinite time on Vent level
26. 6DCF-04B1 Start with maximum fuel on every level
27. DDC4-6495 Any fuel power-up gives maximum amount
28. DDCD-6DF5 Infinite jet fuel--must already have some to fly
29 D43E-046F Hit X on the title screen with the house to get level select menu

Saturday, May 16, 2009

Gradius 3

1. DD8B-6DA4 Start with 1 life instead of 3
2. DF8B-6DA4 Start with 2 lives
3. D78B-6DA4 Start with 4 lives
4. D08B-6DA4 Start with 5 lives
5. D68B-6DA4 Start with 9 lives
6. DE8B-6DA4 Start with 16 lives
7. F38B-6DA4 Start with 31 lives
8. 3C8E-DDD7 + 3C8E-DD07 Infinite lives
9. DFC3-DF0D Start with 1 credit instead of 4--use for 1-player game only
10. D4C3-DF0D Start with 2 credits
11. D1C3-DF0D Start with 6 credits
12. D5C3-DF0D Start with 7 credits
13. D6C3-DF0D Start with 8 credits
14. DBC3-DF0D Start with 9 credits
15. C227-6DDD Infinite credits
16. DFBB-A766 Makes Earwig Scorpion(tm) (Stage 1 mayor) much easier to defeat
17. DFB1-6F6C Makes Bubble Brain(tm) (Stage 2 mayor) easier to defeat
18. 3C29-0704 + 3C29-0764 Weapons status gauge remains at current level after a weapon is selected
19. CBAF-D7AD + DFA4-DDDD Enemies shoot at you more

Friday, May 15, 2009

Goof Troop

1. D0C0-3FA8 + B3C9-3DD8 4 hearts give you a life
2. D4C0-3FA8 + B3C9-3DD8 2 hearts give you a life
3. D4A8-4762 2 hearts from cherries
4. D0A8-47A2 4 hearts from bananas
5. DFA8-47A2 1 heart from bananas
6. C96F-3F6C Infinite lives
7. DBCD-146D Start with 9 lives
8. D1CD-146D Start with 6 lives
9. DFCD-146D Start with 1 life
10. D46F-C70E + E264-C70E Goofy(tm) has quicker left-right

Thursday, May 14, 2009

Gods

1. 1DE7-31E8 Shields last until at least end of the world--if you get stuck, switch off
2. C269-C1EB Infinite lives
3. A284-35EC Items you can afford in the shops are free
4. DF3C-4073 Start with 2 lives
5. D93C-4073 Start with 6 lives
6. DB3C-4073 Start with 10 lives

Wednesday, May 13, 2009

George Foreman's KO Boxing

1. 566D-07DD Time goes slower
2. DC6D-07DD Time speeds up
3. CB62-040F + 5662-046F Time stands still
4. 6D25-A464 Infinite super punch after getting it
5. 4D6C-D70D Both players start with 1/2x energy
6. C228-A764 + 5728-A7A4 + 622A-AFA4 + 572A-A4D4 Damage inflicted by your opponent affects him (your energy may go down slightly, too)

Tuesday, May 12, 2009

F-Zero

1. A96E-A4A4 Infinite spare machines
2. DF6C-0F0A Start with 1 spare machine
3. D96C-0F0A Start with 5 spare machines
4. DB6C-0F0A Start with 9 spare machines
5. D484-D404 Infinite turbos
6. CB3C-0FA4 + DF3C-04D4 Always rank #1--except if you blow up

Monday, May 11, 2009

Firepower 2000

1. D4B3-1764 Start at level 2
2. D7B3-1764 Start at level 3
3. D0B3-1764 Start at level 4
4. D9B3-1764 Start at level 5
5. D1B3-1764 Start at level 6
6. DF69-1DAF Start with 1 life instead of 4
7. D469-1DAF Start with 2 lives
8. D769-1DAF Start with 3 lives
9. D969-1DAF Start with 5 lives
10. D569-1DAF Start with 7 lives
11. DC69-1DAF Start with 10 lives
12. DE69-1DAF Start with 15 lives
13. FB69-1DAF Start with 25 lives
14. 7469-1DAF Start with 50 lives
15. 0869-1DAF Start with 75 lives
16. 1069-1DAF Start with 100 lives
17. 8263-4DDF Infinite lives
18. D765-146F Start with bullet strength at 3 instead of 1
19. D165-146F Start with bullet strength at 6
20. D761-14DF Start with flame strength at 3 instead of 1
21. D161-14DF Start with flame strength at 6
22. DD61-14DF Start with flame strength at 0
23. D761-176F Start with plasma strength at 3 instead of 1
24. D161-176F Start with plasma strength at 6
25. DD61-176F Start with plasma strength at 0
26. DF65-1FDF Start with laser strength at 1 instead of 0
27. D765-1FDF Start with laser strength at 3
28. D165-1FDF Start with laser strength at 6
29. DF66-1DDF Start with ionic strength at 1 instead of 0
30. D766-1DDF Start with ionic strength at 3
31. D166-1DDF Start with ionic strength at 6
32. 8267-170F Loss of vehicle does not reduce bullet strength
33. 826E-470F Loss of vehicle does not reduce flame strength
34. 826D-170F Loss of vehicle does not reduce plasma strength
35. 826F-170F Loss of vehicle does not reduce laser strength
36. 8264-170F Loss of vehicle does not reduce ionic strength
37. DF8B-CD07 Bubble shield lasts for 4 seconds instead of 12
38. D48B-CD07 Bubble shield lasts for 8 seconds
39. D08B-CD07 Bubble shield lasts for 16 seconds
40. D68B-CD07 Bubble shield lasts for 32 seconds
41. FD8B-CD07 Bubble shield lasts for 64 seconds
42. C2CB-3FD4 Bubble shield on jeep lasts until end of level
43. C2CF-1464 Bubble shield on helicopter lasts until end of level

Sunday, May 10, 2009

Final Fight 3

1. C2F9-84DF Infinite time
2. CBB5-5D07 + 46B5-5D67 + DDB5-5DA7 + 4BB5-5F07 Instant super energy
3. 3C6C-84AF Infinite lives
4. 106E-5467 Everyone does massive damage

Saturday, May 9, 2009

Final Fight 2

1. DDCE-1D6B Infinite lives
2. DDCF-C7D6 Start with 1 life
3. D4CF-C7D6 Start with 3 lives
4. D1CF-C7D6 Start with 7 lives
5. DBCF-C7D6 Start with 10 lives
6. DDA0-1DDC Infinite time
7. D4A0-1DDC Faster timer
8. 0DED-1DAC Barbecue restores vitality 50% instead of 95%
9. DDED-1DAC Barbecue worth nothing
10. 6DEE-470C Soft drink restores vitality 95%
11. DDEE-470C Soft drink worth nothing
12. 33C5-1404 Both players can select same character
13. DDB4-4708 Players 1 and 2 can't harm each other in a 2-player game
14. D46A-14AF Slow motion--SWITCH OFF EFFECTS UNTIL PLAY BEGINS
15. DFCC-C4DB Hitting someone with your super move makes you invincible
16. 0DCC-C4DB Hitting someone with your super move uses all your energy

Friday, May 8, 2009

Final Fight

1. A9C3-6F66 + D433-0D6F Infinite lives
2. 29A1-0DA1 + DDCF-A4AC Infinite energy, except against special weapons (e.g., knife) and special by bad guys (e.g., Andore(tm)'s headlock and jump attack)
3. A2C0-A7D0 Stop timer
4. D4C9-AFD0 Slower timer
5. DDC9-AFD0 Faster timer
6. DD8D-6F06 Any food restores all energy
7. DFC8-D4A1 Start with 2 credits
8. D9C8-D4A1 Start with 6 credits
9. DBC8-D4A1 Start with 10 credits

Thursday, May 7, 2009

Final Fantasy Mystic Quest

1. 83AF-D40D Infinite cure potions
2. DDA4-D40D Cure potion restores life points to maximu
3. C96B-64AB Infinite life points--can make enemies
invincible; switch off to defeat the
4. C9B8-D4A6 Infinite ninja stars
5. C9B0-D7A6 Infinite bombs--only in battle

Wednesday, May 6, 2009

Final Fantasy 3

1. D15C-78E5 Start Terra with Man-eater equipped
2. F65C-78E5 Start Terra with Excalibur equipped
3. FC5C-78E5 Start Terra with Illumina equipped
4. FA5C-78E5 Start Terra with Atma equipped
5. 435C-78E5 Start Terra with Tempest equipped
6. D35C-78E5 Start Terra with Blizzard equipped
7. F75C-78E5 Start Terra with Enhancer equipped
8. 9A58-7675 Start Terra with Mithril shield equipped
9. 9258-7675 Start Terra with Gold shield equipped
10. 1F58-7675 Start Terra with Ice shield equipped
11. 1D58-7675 Start Terra with Fire shield equipped
12. 1C58-7655 Start Terra with Hairband equipped
13. 1B58-7655 Start Terra with Leather hat equipped
14. 5C58-7655 Start Terra with Circlet equipped
15. 5B58-7655 Start Terra with Mystery veil equipped
16. 5658-7655 Start Terra with Red cap equipped
17. 6658-7685 Start Terra with Silk robe equipped
18. 6B58-7685 Start Terra with Mithril vest equipped
19. 6858-7685 Start Terra with White dress equipped
20. BC58-7685 Start Terra with Genji armor equipped
21. B058-7685 Start Terra with Force armor equipped
22. 108C-EF03 + 108C-E4A3 All items in shops are free--SWITCH
OFF TO SELL ITEMS FOR GP
27. DDA4-8767 Party always has sprint shoes
31. ED30-E944 'Tonic' gives 240 HP
32. 3CB8-5DAE Most items can be used infinitely--NOT IN
BATTLE MODE--SWITCH OFF TO EXIT MENU SCREEN
33. DD97-5FDA Party always has economizer not in
battle (MP Cost 1)
34. DD90-EFDB Party always has economizer in
battle (MP cost 1)
35. D007-8DD7 Party always has super spring shoes
36. CE17-77D6 spells learned faster




Code - Alternate - Effect
AA23-54D8 - AA93-54D8 - A lot of exp after battle - level 99
AA24-E7D8 - AA94-E7D8 - Get items after every battle.(this one is really cool, you can get stuff like Excalibur and Scimitar for weapons, and Genji armors)

DC2C-E4D8 - DC9C-E4D8 - Get the maximum amount of gold

D493-54D8 - 0493-54D8 - Over 16000 exp. per battle.

D793-54D8 - 0793-54D8 - Almost 1000000 exp per battle.

AA6C-EF08 - AADC-EF08 - Party always has sprint shoes.

AAD8-EF08 - DED8-EF68 - All members Float, are Stopped, and are Reflective in battles

DD27-E7DB - DD97-E7DB - Everyone has hidden Gold Hairpin in BATTLE MODE ONLY

DD20-EFDB - DD90-EFDB - Everyone has hidden Econimizer in BATTLE MODE ONLY

DD27-5FDA - DD97-5FDA - Everyone has hidden Econimizer (NOT IN BATTLE)

DD20-5DDA - DD90-5DDA - Everyone has hidden Golden Hairpin (NOT IN BATTLE)

D0A7-8DD7 - D007-8DD7 - Super sprint shoes. Only works with sprint shoes equipped or with 'always have sprint shoes' code

AA95-EFA8 - Randomly selects number of items gained after a battle.

ED30-E944 - Tonics gives 240 HP

ED3B-E5C4 - Tincture give 240 mps

DFD8-EF68 - All members Float

D6D8-EF68 - All memeber have Haste on them

D8D8-EF68 - All members have Haste, Float, and Regen on them

D4D8-EF68 - All members are Reflective.

D7D8-EF68 - All members have Regen on them.

DBD8-EF68 - All members have Haste and Float on them.

DCD8-EF68 - All members have Haste and Regen on them.

3DD8-EF68 - All members have Float and Safe on them.

BDD8-EFD8 - All members have Reflect and Stop on them.

AADB-EDA8 - All members have increased number of HPS and MPS. Effects can be saved.

AADC-EDA8 - All chars have hidden Moogle Charm.

D762-EF68 - Vigor/Speed/Stamina/MagPwr becomes 255.



EEDB-EDA8 - HPS/MPS becomes 9999/999.

CE37-77D6 - Spells are learned at a rate of 10% (may cause graphical errors)

EE37-7DD6 - All spells are learned after 1 battle with any Esper equipped (may appear to freeze, but it will come back after a few seconds).

EE39-7DD6 - Learn the spells of equipped Esper after 1 battle.

AA90-74DD - Walk thru some walls


3B24-0703+EE39-076E+3C39-DEA7
Multiply GP and Exp. by 1000 after a battle.

EE98-EF08+6724-E708
Get tons of Gem Boxes and Dragon Horns thru a cycle..


108C-EF03+108C-E4A3
All items in shops are free--SWITCH OFF TO SELL ITEMS FOR GP

AA94-E7D8+AA94-EF08+AA94-E4D8+D794-E708
Get Paladin Shlds, Offerings, Gem Boxes, Econimizers, and other
stuff in battles

4DBE-8C88+3DB0-EC78 or 4DFE-8C88+3DF0-EC78
Faster left/right movement on world map

4DBB-EB88+3DB3-E6E8 or 4DFB-EB88+3DF3-E6E8
Faster up/down movement on world map

AA9B-E768+AA9B-E708+AA9B-E7D8+AA9B-E7A8
Switch characters after a battle. With this code it is possible
to get General Leo AND Kefka

Tuesday, May 5, 2009

Final Fantasy 2

---THERE ARE 2 VERSIONS OF THIS GAME. IF THE "A" CODES DON'T WORK
ON YOUR GAME, THEN TRY THE "B" CODES
-----------------------------------------------------------------------
Almost infinite hit points--can make big monsters (and sometimes normal monsters) invincible--switch off to defeat them
1A 82A3-6F63
1B 82AE-6F63 -----------------------------------------------------------------------
Magic power doesn't go down--only in battles, doesn't work for twins
2A 8267-0D62
2B 8267-0D62
-----------------------------------------------------------------------
---FOR CODES 3 THRU 6, IGNORE MESSAGE SAYING HOW MUCH YOU WON OR LOST
-----------------------------------------------------------------------
Get at least 150 gold pieces after each battle
3A 1B39-070E + B139-076E + 3C39-07AE
3B 1B35-0D6E + B135-0DAE + 3C35-0FDE
-----------------------------------------------------------------------
Get at least 255 gold pieces after each battle Get at least 256 gold pieces after each battle
4A 1B39-070E + EE39-076E + 3C39-07AE
4B 3335-076E -----------------------------------------------------------------------
Get at least 65,536 gold pieces after each battle
5A 3335-0D6E
5B 3336-0FAE
-----------------------------------------------------------------------
Money doesn't decrease if you run away from a battle
6A C262-DF03 + C262-D763
6B C262-DF03 + C262-D763
-----------------------------------------------------------------------
Money doesn't decrease in shops
7A C2AD-AD69 + C3AD-AFA9
7B C2AD-AD69 + C3AD-AFA9

Monday, May 4, 2009

Fatal Fury 2

1. DD7E 7FDD Infinite time
2. D47E 7FDD Timer is 2x fast
3. D77E 7FDD Timer is 3x fast
4. C250 7FA7 Computer can't win a round--except last round--game ends after 4 rounds
8. CB85 E40F + D685 E46F + DD85 E4AF Player 1 is Billy Kane
9. DB85 E46F + CB85 E40F + DD85 E4AF Player 1 is Axel Hawk
10. CB85 E40F +DD85-E4AF + DC85-E46F Player 1 is Lawrence B
11. D885 E46F + CB85 E40F + DD85 E4AF Player 1 is Wolfgang Krauser
12. CB82 E40F + D682 E46F + DD82 E4AF Player 2 is Billy Kane
13. DB82 E46F + CB82-E40F + DD82-E4AF Player 2 is Axel Hawk
14. DC82 E46F + CB82-E40F + DD82-E4AF Player 2 is Lawrence B
15. D882 E46F + CB82 E40F + DD82 E4AF Player 2 is Wolfgang Krauser

CODES 16 AND 17 AFFECT STRAIGHT-UP JUMPS ONLY
16. FDD5-EFCB Super jump--player 1
17. EED5-EFCB Bogus jump--player 1
18. 6D7D-54AD Infinite energy--player 1


FOR CODE 19, TURN EFFECTS OFF AFTER YOU PRESS START IN
CODESCREEN AND KEEP OFF UNTIL CHARACTER SELECT SCREEN
19. 7D78-770D Start with 1/2 energy

Sunday, May 3, 2009

Fatal Fury

MUST TURN OFF CODE 1 ON BONUS ROUNDS
1. DFA5-64DF Win 1 bout to win the match instead of 2 out of 3
2. FDC7-AFAF 10 seconds to complete bonus rounds
3. 7DC7-AFAF 30 seconds to complete bonus rounds
4. 09C7-AFAF 45 seconds to complete bonus rounds
5. 1DC7-AFAF 60 seconds to complete bonus rounds
6. BDC7-AFAF 90 seconds to complete bonus rounds

FOR CODES 7 THRU 14 TO WORK, YOU MUST SELECT THE WEST SUBWAY
7. BAB4-6DAD + D7BC-A46D Always fight Richard Myer(tm)
8. BAB4-6DAD + D0BC-A46D Always fight Michael Max(tm)
9. BAB4-6DAD + D9BC-A46D Always fight Duck King(tm)
10. BAB4-6DAD + D1BC-A46D Always fight Tung Fu Rue(tm)
11. BAB4-6DAD + D5BC-A46D Always fight Hwa Jai(tm)
12. BAB4-6DAD + D6BC-A46D Always fight Raiden(tm)
13. BAB4-6DAD + DBBC-A46D Always fight Billy Kane(tm)
14. BAB4-6DAD + DCBC-A46D Always fight Geese Howard(tm)
15. F6CD-A4AF Both players start with 1/4 health
16. 7DCD-A4AF Both players start with 1/2 health
17. 06CD-A4AF Both players start with 3/4 health
18. C2A9-D40F Player 1 takes minimum damage
19. C2A2-DF6F Player 2 or computer takes minimum damage

Saturday, May 2, 2009

Faceball 2000

1. DFB6-6461 Start with 1 life instead of 3
2. D9B6-6461 Start with 5 lives
3. D5B6-6461 Start with 7 lives
4. DBB6-6461 Start with 9 lives
5. FBB6-6461 Start with 25 lives
6. 74B6-6461 Start with 50 lives
7. 08B6-6461 Start with 75 lives
8. 17B6-6461 Start with 99 lives
9. EEB6-6461 Start with 255 lives
10. 89AB-D708 Infinite lives
11. CBB5-6406 + DFB5-6466 Start each Cyberzone(tm) level with 1 tag required
12. CBB5-6406 + D9B5-6466 Start each Cyberzone level with 5 tags required
13. CBB5-6406 + F0B5-6466 Start each Cyberzone level with 20 tags required
14. CBB5-6406 + F3B5-6466 Start each Cyberzone level with 30 tags required
15. CBB5-6406 + 7AB5-6466 Start each Cyberzone level with 60 tags required
16. CBB5-6406 + 9CB5-6466 Start each Cyberzone level with 90 tags required
17. C282-0706 + DFCE-0468 Start Cyberzone mode on zone 1 level 2
18. C282-0706 + D4CE-0468 Start Cyberzone mode on zone 1 level 3
19. C282-0706 + D7CE-0468 Start Cyberzone mode on zone 1 level 4
20. C282-0706 + D0CE-0468 Start Cyberzone mode on zone 1 level 5
21. C282-0706 + D9CE-0468 Start Cyberzone mode on zone 1 bonus level
22. C282-0706 + D1CE-0468 Start Cyberzone mode on zone 2 level 6
23. C282-0706 + D5CE-0468 Start Cyberzone mode on zone 2 level 7
24. C282-0706 + D6CE-0468 Start Cyberzone mode on zone 2 level 8
25. C282-0706 + DBCE-0468 Start Cyberzone mode on zone 2 level 9
26. C282-0706 + DCCE-0468 Start Cyberzone mode on zone 2 level 10
27. C282-0706 + D8CE-0468 Start Cyberzone mode on zone 2 bonus level
28. C282-0706 + DACE-0468 Start Cyberzone mode on zone 3 level 11
29. C282-0706 + D2CE-0468 Start Cyberzone mode on zone 3 level 12
30. C282-0706 + D3CE-0468 Start Cyberzone mode on zone 3 level 13
31. C282-0706 + DECE-0468 Start Cyberzone mode on zone 3 level 14
32. C282-0706 + FDCE-0468 Start Cyberzone mode on zone 3 level 15
33. C282-0706 + FFCE-0468 Start Cyberzone mode on zone 3 bonus level
34. C282-0706 + F4CE-0468 Start Cyberzone mode on zone 4 level 16
35. C282-0706 + F7CE-0468 Start Cyberzone mode on zone 4 level 17
36. C282-0706 + F0CE-0468 Start Cyberzone mode on zone 4 level 18
37. C282-0706 + F9CE-0468 Start Cyberzone mode on zone 4 level 19
38. C282-0706 + F1CE-0468 Start Cyberzone mode on zone 4 level 20
39. C282-0706 + F5CE-0468 Start Cyberzone mode on zone 4 bonus level
40. C282-0706 + F6CE-0468 Start Cyberzone mode on zone 5 level 21
41. C282-0706 + FBCE-0468 Start Cyberzone mode on zone 5 level 22
42. C282-0706 + FCCE-0468 Start Cyberzone mode on zone 5 level 23
43. C282-0706 + F8CE-0468 Start Cyberzone mode on zone 5 level 24
44. C282-0706 + FACE-0468 Start Cyberzone mode on zone 5 level 25
45. C282-0706 + F2CE-0468 Start Cyberzone mode on zone 5 bonus level
46. C282-0706 + F3CE-0468 Start Cyberzone mode on zone 6 level 26
47. C282-0706 + FECE-0468 Start Cyberzone mode on zone 6 level 27
48. C282-0706 + 4DCE-0468 Start Cyberzone mode on zone 6 level 28
49. C282-0706 + 4FCE-0468 Start Cyberzone mode on zone 6 level 29
50. C282-0706 + 44CE-0468 Start Cyberzone mode on zone 6 level 30
51. C282-0706 + 47CE-0468 Start Cyberzone mode on zone 6 bonus level
52. C282-0706 + 40CE-0468 Start Cyberzone mode on zone 7 level 31
53. C282-0706 + 49CE-0468 Start Cyberzone mode on zone 7 level 32
54. C282-0706 + 41CE-0468 Start Cyberzone mode on zone 7 level 33
55. C282-0706 + 45CE-0468 Start Cyberzone mode on zone 7 level 34
56. C282-0706 + 46CE-0468 Start Cyberzone mode on zone 7 level 35
57. C282-0706 + 4BCE-0468 Start Cyberzone mode on zone 7 bonus level
58. C282-0706 + 4CCE-0468 Start Cyberzone mode on zone 8 level 36
59. C282-0706 + 48CE-0468 Start Cyberzone mode on zone 8 level 37
60. C282-0706 + 4ACE-0468 Start Cyberzone mode on zone 8 level 38
61. C282-0706 + 42CE-0468 Start Cyberzone mode on zone 8 level 39
62. C282-0706 + 43CE-0468 Start Cyberzone mode on zone 8 level 40
63. C282-0706 + 4ECE-0468 Start Cyberzone mode on zone 8 level 41
64. 1061-DD52 Allow 98 seconds in zone 1 bonus level
65. 1069-6752 Allow 98 seconds in zone 2 bonus level
66. 1068-DDE3 Allow 98 seconds in zone 3 bonus level
67. 1061-A473 Allow 98 seconds in zone 4 bonus level
68. A66C-047E Allow 198 seconds in zone 5 bonus level
69. A6B1-D45A Allow 198 seconds in zone 6 bonus level
70. A6B0-AF7A Allow 198 seconds in zone 7 bonus level
71. B9B1-6F01 Only need 8 tags to win in arena mode instead of 10 (start with 2 instead of 0)

Friday, May 1, 2009

F1 ROC: Race Of Champions

1. BA26-A44F Start player with no money instead of $500
2. 3C26-AF4F + CB26-AF1F + D426-AF3F Start player with $5,240
3. 3C26-AF4F + CB26-AF1F + D626-AF3F Start player with $20,600
4. 3C26-AF4F + CB26-AF1F + 0D26-AF3F Start player with $163,960
5. 3C26-AF4F + CB26-AF1F + 6D26-AF3F Start player with $327,800
6. 3C26-AF4F + CB26-AF1F + EE26-AF3F Start player with $652,920
7. C9A8-07DD No damage when hitting walls
8. C922-0FDD No damage when hitting other cars
9. DDEE-6F21 Normal tires are free
10. DDEE-6491 Hi-grip tires are free
11. DDEE-6F91 Rain tires are free
12. DDED-A491 2L nitro is free
13. DDED-A421 3L nitro is free
14. DDED-A791 4L nitro is free
15. DDEE-6721 + DDED-ADF1 Ford V-8 engine is free
16. DDED-AD91 + DDED-ADB1 Ilmoa V-8 engine is free
17. DDED-AD21 + DDED-AFF1 Remart V-10 engine is free
18. DDE3-6791 Low DF rear wing is free
19. DDEE-6D91 + DDEE-6DB1 High DF rear wing is free
20. DDE3-6D21 Low DF front wing is free
21. DDE3-6F21 + DDE3-64F1 High DF front wing is free
22. DDE3-6491 + DDE3-64B1 Special-L front wing is free
23. DDE2-6421 Small diffuser is free
24. DDE2-6721 Large diffuser is free
25. DDE3-6D91 + DDE3-6DB1 Special diffuser is free
26. DDE2-6F21 Hard suspension is free
27. DDE2-6491 + DDE2-64B1 Active suspension is free
28. DDE2-6D91 Carbon brakes are free
29. DDE2-6D21 + DDE2-6FF1 Antilock brakes are free
30. DDEA-6491 5-speed transmission is free
31. DDEA-6421 + DDEA-67F1 6-speed transmission is free
32. DDEA-6791 + DDEA-67B1 7-speed transmission is free
33. DDEA-6D21 + DDEA-6FF1 Type 2 chassis is free
34. DDEA-6F91 + DDEA-6FB1 Type 3 chassis is free