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Showing posts with label Aliens vs. Predator SNES GameGenie Codes. Show all posts
Showing posts with label Aliens vs. Predator SNES GameGenie Codes. Show all posts

Thursday, March 12, 2009

Aliens vs. Predator

  1. D4EE-A766 Start on level 1-2
  2. D7EE-A766 Start on level 2-1
  3. D0EE-A766 Start on level 3-1
  4. D9EE-A766 Start on level 4-1
  5. D1EE-A766 Start on level 5-1
  6. D5EE-A766 Start on level 5-2
  7. D6EE-A766 Start on level 5-3
  8. DBEE-A766 Start on level 6-1
  9. DCEE-A766 Start on level 6-2
  10. EEB5-6404 + EEB5-64A4 Start with full health bar on Standard level
  11. EEB5-6704 + EEB5-67A4 Start with full health bar on Novice level
  12. EEB6-6D04 + EEB6-6DA4 Start with full health bar on Advanced level
  13. EEB6-6F04 + EEB6-6FA4 Start with full health bar on Expert level
  14. DB8F-AD9D Start with up to 9 lives on Options screen (selecting downward from 1 goes to 6)
  15. F38F-AD2D Start with up to 30 continues on Options screen (selecting downward from 0 goes to 3)
  16. C286-A70D Infinite lives
  17. 3CEA-67D8 Infinite continues
  18. C236-0DDD No damage taken from punches
  19. C238-0FDD No damage taken from jumping attacks, tail attacks, rushes
  20. DF83-64AF Disc power-ups give 1 disc instead of 6 (handicap)
  21. D783-64AF Disc power-ups give 3 discs
  22. DC83-64AF Disc power-ups give 10 discs
  23. FB83-64AF Disc power-ups give 25 discs
  24. DF8E-6D6F Spear power-ups give 1 spear instead of 6
  25. D78E-6D6F Spear power-ups give 3 spears
  26. DC8E-6D6F Spear power-ups give 10 spears
  27. FB8E-6D6F Spear power-ups give 25 spears
  28. EDCA-0DD4 Spear and disc power-ups last until end of level (can't pick up other power-ups)
  29. C282-6FDF Rhynth(tm) meat doesn't add to your maximum health
  30. D08A-6F6F Rhynth meat adds 1/2 as much to maximum health (handicap)
  31. FD8A-6F6F Rhynth meat adds 2x as much to maximum health
  32. 4D8A-6F6F Rhynth meat adds 4x as much to maximum health
  33. DD82-67DF Rhynth meat adds nothing to your current health
  34. D082-67DF Rhynth meat adds half as much to current health
  35. FD82-67DF Rhynth meat adds 2x as much to current health
  36. 4D82-67DF Rhynth meat adds 4x as much to current health
  37. C28D-A40F Ptera(tm) meat doesn't heal
  38. 1D8D-A7AF Blue bottles don't heal at all
  39. 3C8F-A76F Blue bottles heal 1/2 of your health instead of 1/4
  40. DD84-A4DF Blue bottles heal completely
  41. DFB1-A4D7 Light laser can be fired instantly
  42. F6B1-A707 Medium laser is fired above 3rd line instead of 2nd
  43. D9B5-ADD7 Medium laser can be fired above 1st line
  44. DCB1-A4A7 Medium laser can be fired below 1st line-- eliminates light laser
  45. F6B5-AF07 No damage is taken from using heavy laser
  46. DFB5-AD67 Heavy laser can be fired above 2nd line-- eliminates medium laser
  47. F6B5-AD67 Heavy laser can be fired above 3rd line (without waiting for bar to change color)