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Monday, March 16, 2009

Batman Returns

  1. DB68-4F00 Start with 9 lives instead of 3
  2. C9A5-1764 Infinite lives (only 3/4 view levels)
  3. D16F-4464 + D1C0-4DD7 Start with 6 test tubes
  4. DB6F-4464 + DBC0-4DD7 Start with 9 test tubes
  5. C9A7-C404 Protection from some hazards
  6. DDAE-3707 Cape sweep uses up no energy
  7. DD2F-4FAD Spear gun uses up no energy
  8. FDAE-3707 Cape sweep uses up more energy
  9. FD2F-4FAD Spear gun uses up more energy
  10. DD2E-3D6B Maximum energy from hearts
  11. F9CF-4F05 Cape sweep does more damage
  12. F9CD-4705 Normal punch does more damage
  13. F9CD-4765 Normal knee does more damage
  14. F9CF-4D05 + F9CF-4DD5 Jump kick does more damage
  15. 7DCF-4F05 Cape sweep does mega-damage
  16. 7DCD-4705 Normal punch does mega-damage
  17. 7DCD-4765 Normal knee does mega-damage
  18. 7DCF-4D05 + 7DCF-4DD5 Jump kick does mega-damage
  19. D4CF-4F05 Cape sweep does less damage
  20. D4CD-4705 Normal punch does less damage
  21. D4CD-4765 Normal knee does less damage
  22. D4CF-4D05 + D4CF-4DD5 Jump kick does less damage

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